MVC项目实践(五)——逻辑操作的实现
2021-07-14 23:08
标签:接口 ons 接下来 entity names prot 逻辑操作 private size 接下来是逻辑操作的实现,直接决定了各页面中的各个操作类需要实现何种操作,它明确了各个页面的职责。 由设计文档可以知道我们的第一个页面为选择业务: 以下为队伍的控制器操作: 其他实体类的控制器与之大同小异,就不在此赘述。 下面是操作双方得分的接口: 以下是按照《2015-2016赛季中国排球联赛竞赛规程》的比分变化规则的逻辑表现 以上就是主要的逻辑业务表现,下一篇是具体的UI页面的表现 MVC项目实践(五)——逻辑操作的实现 标签:接口 ons 接下来 entity names prot 逻辑操作 private size 原文地址:http://www.cnblogs.com/hutengqi/p/7074056.html 1 @model VolleyballScoring.Models.Team
2
3 @{
4 ViewBag.Title = "Index";
5 }
6
7
Index
8 选择你想要进行的事情
9 1 namespace VolleyballScoring.Controllers
2 {
3 public class TeamsController : Controller
4 {
5 private VolleyballDBContext db = new VolleyballDBContext();
6
7 //
8 // GET: /Teams/
9
10 public ActionResult Index()
11 {
12 return View(db.Teams.ToList());
13 }
14
15 //
16 // GET: /Teams/Details/5
17
18 public ActionResult Details(int id = 0)
19 {
20 Team team = db.Teams.Find(id);
21 if (team == null)
22 {
23 return HttpNotFound();
24 }
25 return View(team);
26 }
27
28 //
29 // GET: /Teams/Create
30
31 public ActionResult Create()
32 {
33 return View();
34 }
35
36 //
37 // POST: /Teams/Create
38
39 [HttpPost]
40 public ActionResult Create(Team team)
41 {
42 if (ModelState.IsValid)
43 {
44 db.Teams.Add(team);
45 db.SaveChanges();
46 return RedirectToAction("Index");
47 }
48
49 return View(team);
50 }
51
52 //
53 // GET: /Teams/Edit/5
54
55 public ActionResult Edit(int id = 0)
56 {
57 Team team = db.Teams.Find(id);
58 if (team == null)
59 {
60 return HttpNotFound();
61 }
62 return View(team);
63 }
64
65 //
66 // POST: /Teams/Edit/5
67
68 [HttpPost]
69 public ActionResult Edit(Team team)
70 {
71 if (ModelState.IsValid)
72 {
73 db.Entry(team).State = EntityState.Modified;
74 db.SaveChanges();
75 return RedirectToAction("Index");
76 }
77 return View(team);
78 }
79
80 //
81 // GET: /Teams/Delete/5
82
83 public ActionResult Delete(int id = 0)
84 {
85 Team team = db.Teams.Find(id);
86 if (team == null)
87 {
88 return HttpNotFound();
89 }
90 return View(team);
91 }
92
93 //
94 // POST: /Teams/Delete/5
95
96 [HttpPost, ActionName("Delete")]
97 public ActionResult DeleteConfirmed(int id)
98 {
99 Team team = db.Teams.Find(id);
100 db.Teams.Remove(team);
101 db.SaveChanges();
102 return RedirectToAction("Index");
103 }
104
105 protected override void Dispose(bool disposing)
106 {
107 db.Dispose();
108 base.Dispose(disposing);
109 }
110 }
111 }
1 using System;
2 using System.Collections.Generic;
3 using System.Text;
4 using NGuestBook.Entity;
5
6 namespace VolleyballScoring.Interface
7 {
8 ///
public class Admin:IAminBLL
{
public void Action(Game game,Section sec)
{
if (sec.SNum 4)//前四局的加分计算和判断。
{
if (sec.RouA >= 24 && sec.RouB >= 24)//当两队24分平的情况。
{
if (Math.Abs(sec.RouA - sec.RouB) == 2)
{
if (sec.RouA > sec.RouB)
{
game.SscoA += 1;
SscoA.Text = game.SscoA.ToString();
sec.RouA = 0;
ScoreA.Text = sec.RouA.ToString();
sec.RouB = 0;
ScoreB.Text = sec.RouB.ToString();
}
else
{
game.SscoB += 1;
SscoB.Text = game.SscoB.ToString();
sec.RouA = 0;
ScoreA.Text = sec.RouA.ToString();
sec.RouB = 0;
ScoreB.Text = sec.RouB.ToString();
}
}
}
else if(sec.RouA24||sec.RouB24) //当两队没有达到24分平的时候。
{
if (sec.RouA == 25)
{
game.SscoA += 1;
SscoA.Text = game.SscoA.ToString();
sec.RouA = 0;
ScoreA.Text = sec.RouA.ToString();
sec.RouB = 0;
ScoreB.Text = sec.RouB.ToString();
}
else if (sec.RouB == 25)
{
game.SscoB += 1;
SscoB.Text = game.SscoB.ToString();
sec.RouA = 0;
ScoreA.Text = sec.RouA.ToString();
sec.RouB = 0;
ScoreB.Text = sec.RouB.ToString();
}
}
}
else if (sec.SNum == 4)//第五局的加分计算和判断。
{
if (sec.RouA >= 14 && sec.RouB >= 14)//当两队24分平的情况。
{
if (Math.Abs(sec.RouA - sec.RouB) == 2)
{
if (sec.RouA > sec.RouB)
{
game.SscoA += 1;
SscoA.Text = game.SscoA.ToString();
}
else
{
game.SscoB += 1;
SscoB.Text = game.SscoB.ToString();
}
}
}
else if (sec.RouA 14 || sec.RouB 14) //当两队没有达到24分平的时候。
{
if (sec.RouA == 15)
{
game.SscoA += 1;
SscoA.Text = game.SscoA.ToString();
}
else if (sec.RouB == 15)
{
game.SscoB += 1;
SscoB.Text = game.SscoB.ToString();
}
}
}
else
{
Response.Write("");
}
}
}