vue.js实现的经典计算器科学计算器功能示例

2018-10-15 17:05

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本文实例讲述了vue.js实现的经典计算器/科学计算器功能。分享给大家供大家参考,具体如下:

1. HTML部分:

<script src=±</button> <button class=button @click=press>0</button> <button class=button @click=press>.</button> <button class=button @click=press>%</button> <button class=button @click=press>+</button> <button class=button equal-sign @click=press>=</button> </div> <div class=mode v-else> <button class=button @click=press>sin</button> <button class=button @click=press>cos</button> <button class=button @click=press>tan</button> <button class=button @click=press>x^</button> <button class=button @click=press><=</button> <button class=button @click=press>C</button> <button class=button @click=press>log</button> <button class=button @click=press>ln</button> <button class=button @click=press>e</button> <button class=button @click=press>°</button> <button class=button @click=press>rad</button> <button class=button @click=press>√</button> <button class=button @click=press>7</button> <button class=button @click=press>8 </button> <button class=button @click=press>9</button> <button class=button @click=press>/</button> <button class=button @click=press>x 2</button> <button class=button @click=press>x !</button> <button class=button @click=press>4</button> <button class=button @click=press>5</button> <button class=button @click=press>6</button> <button class=button @click=press>*</button> <button class=button @click=press>(</button> <button class=button @click=press>)</button> <button class=button @click=press>1</button> <button class=button @click=press>2</button> <button class=button @click=press>3</button> <button class=button @click=press>-</button> <button class=button @click=press>%</button> <button class=button @click=press>±</button> <button class=button @click=press>0</button> <button class=button @click=press>.</button> <button class=button @click=press>π</button> <button class=button @click=press>+</button> <button class=button equal-sign @click=press>=</button> </div> </div> </div>

2. css部分:

3. js部分:

let app = new Vue({ el: #app, data () { return{ current: , changeMode: true } }, methods: { press: function (event) { let me = this let key = event.target.textContent if ( key != = && key != C && key != * && key != / && key != √ && key != x 2 && key != % && key != <= && key != ± && key != sin && key != cos && key != tan && key != log && key != ln && key != x^ && key != x ! && key != π && key != e && key != rad && key != ° ) { me.current += key } else if (key === =) { if ((me.current).indexOf(^) > -1) { let base = (me.current).slice(0, (me.current).indexOf(^)) let exponent = (me.current).slice((me.current).indexOf(^) + 1) me.current = eval(Math.pow( + base + , + exponent + )) } else { me.current = eval(me.current) } } else if (key === C) { me.current = } else if (key === *) { me.current += * } else if (key === /) { me.current += / } else if (key === +) { me.current += + } else if (key === -) { me.current += - } else if (key === ±) { if ((me.current).charAt(0) === -) { me.current = (me.current).slice(1) } else { me.current = - + me.current } } else if (key === <=) { me.current = me.current.substring(0, me.current.length - 1) } else if (key === %) { me.current = me.current / 100 } else if (key === π) { me.current = me.current * Math.PI } else if (key === x 2) { me.current = eval(me.current * me.current) } else if (key === √(me.current) } else if (key === tan) { me.current = Math.tan(me.current) } else if (key === log) { me.current = Math.log10(me.current) } else if (key === ln) { me.current = Math.log(me.current) } else if (key === x^) { me.current += ^ } else if (key === x !) { let number = 1 if (me.current === 0) { me.current = 1 } else if (me.current < 0) { me.current = NaN } else { let number = 1 for (let i = me.current; i > 0; i--) { number *= i } me.current = number } } else if (key === e) { me.current = Math.exp(me.current) } else if (key === rad) { me.current = me.current * (Math.PI / 180) } else if (key === °) { me.current = me.current * (180 / Math.PI) } }, changeModeEvent: function() { let me = this me.changeMode = !me.changeMode } } })

完整实例代码如下:

<!DOCTYPE html PUBLIC -//W3C//DTD XHTML 1.0 Transitional//EN 计算器</title> <style> body { background: linear-gradient(to right, #85D8CE, #085078); } #app { font-family: Avenir, Helvetica, Arial, sans-serif; -webkit-font-smoothing: antialiased; -moz-osx-font-smoothing: grayscale; text-align: center; color: #2c3e50; display: flex; flex-wrap: wrap; justify-content: center; align-item: center; } .calculator { width: 440px; padding: 20px; border-radius: 5px; margin: 20px auto; font-size: 16px; background-color: #333333; } .input { width: 420px; height: 50px; border-radius: 0px; border: 1px solid black; background-color: #333333; color: #d9d9d9; padding: 0 5px 0 5px; margin: 0 0px 10px 0px; font-size: 30px; } .input:focus, .input:active { border-color: #03a9f4; box-shadow: 0 0 4px #03A9F4; outline: none 0; } .button { margin: 3px; width: 63px; border: 1px solid #0d0d0d; height: 30px; border-radius: 4px; color: #d9d9d9; background-color: #1a1a1a; cursor: pointer; outline: none; } .mode { display: flex; flex-wrap: wrap; justify-content: space-evenly; } .equal-sign { background-color: green; width: 133px; } .toggle-button { border: none; background-color: #333333; cursor: pointer; outline: none; font-size: 1rem; color: #fff; text-shadow: -1px -1px 0 rgba(0, 0, 0, 0.35); } p { margin-top: 0; } button::-moz-focus-inner { border-color: transparent; } </style> </head> <body> <script src=±</button> <button class=button @click=press>0</button> <button class=button @click=press>.</button> <button class=button @click=press>%</button> <button class=button @click=press>+</button> <button class=button equal-sign @click=press>=</button> </div> <div class=mode v-else> <button class=button @click=press>sin</button> <button class=button @click=press>cos</button> <button class=button @click=press>tan</button> <button class=button @click=press>x^</button> <button class=button @click=press><=</button> <button class=button @click=press>C</button> <button class=button @click=press>log</button> <button class=button @click=press>ln</button> <button class=button @click=press>e</button> <button class=button @click=press>°</button> <button class=button @click=press>rad</button> <button class=button @click=press>√</button> <button class=button @click=press>7</button> <button class=button @click=press>8 </button> <button class=button @click=press>9</button> <button class=button @click=press>/</button> <button class=button @click=press>x 2</button> <button class=button @click=press>x !</button> <button class=button @click=press>4</button> <button class=button @click=press>5</button> <button class=button @click=press>6</button> <button class=button @click=press>*</button> <button class=button @click=press>(</button> <button class=button @click=press>)</button> <button class=button @click=press>1</button> <button class=button @click=press>2</button> <button class=button @click=press>3</button> <button class=button @click=press>-</button> <button class=button @click=press>%</button> <button class=button @click=press>±</button> <button class=button @click=press>0</button> <button class=button @click=press>.</button> <button class=button @click=press>π</button> <button class=button @click=press>+</button> <button class=button equal-sign @click=press>=</button> </div> </div> </div> <script> let app = new Vue({ el: #app, data () { return{ current: , changeMode: true } }, methods: { press: function (event) { let me = this let key = event.target.textContent if ( key != = && key != C && key != * && key != / && key != √ && key != x 2 && key != % && key != <= && key != ± && key != sin && key != cos && key != tan && key != log && key != ln && key != x^ && key != x ! && key != π && key != e && key != rad && key != ° ) { me.current += key } else if (key === =) { if ((me.current).indexOf(^) > -1) { let base = (me.current).slice(0, (me.current).indexOf(^)) let exponent = (me.current).slice((me.current).indexOf(^) + 1) me.current = eval(Math.pow( + base + , + exponent + )) } else { me.current = eval(me.current) } } else if (key === C) { me.current = } else if (key === *) { me.current += * } else if (key === /) { me.current += / } else if (key === +) { me.current += + } else if (key === -) { me.current += - } else if (key === ±) { if ((me.current).charAt(0) === -) { me.current = (me.current).slice(1) } else { me.current = - + me.current } } else if (key === <=) { me.current = me.current.substring(0, me.current.length - 1) } else if (key === %) { me.current = me.current / 100 } else if (key === π) { me.current = me.current * Math.PI } else if (key === x 2) { me.current = eval(me.current * me.current) } else if (key === √) { me.current = Math.sqrt(me.current) } else if (key === sin) { me.current = Math.sin(me.current) } else if (key === cos) { me.current = Math.cos(me.current) } else if (key === tan) { me.current = Math.tan(me.current) } else if (key === log) { me.current = Math.log10(me.current) } else if (key === ln) { me.current = Math.log(me.current) } else if (key === x^) { me.current += ^ } else if (key === x !) { let number = 1 if (me.current === 0) { me.current = 1 } else if (me.current < 0) { me.current = NaN } else { let number = 1 for (let i = me.current; i > 0; i--) { number *= i } me.current = number } } else if (key === e) { me.current = Math.exp(me.current) } else if (key === rad) { me.current = me.current * (Math.PI / 180) } else if (key === °) { me.current = me.current * (180 / Math.PI) } }, changeModeEvent: function() { let me = this me.changeMode = !me.changeMode } } }) </script> </body> </html>

使用本站HTML/CSS/JS在线运行测试工具:,可得到如下测试运行效果:

PS:这里再为大家推荐几款计算工具供大家参考:

在线数学表达式简单转换/计算工具:

在线一元函数(方程)求解计算工具:

科学计算器在线使用_高级计算器在线计算:

在线计算器_标准计算器:

希望本文所述对大家vue.js程序设计有所帮助。


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