深入delphi编程理解之消息(六)无窗口单元消息的创建、接受及dispatch模式编程
2021-01-16 06:12
标签:ase patch windows 窗口 delphi class lis http rac 一、程序界面 二、程序代码 (一)、主界面代码 (二)、dispatch单元,主要负责消息分发 (三)、功能函数单元。主要实现程序的功能 (四)、无窗口消息单元。主要演示无窗口单元如何创建和接受消息。 深入delphi编程理解之消息(六)无窗口单元消息的创建、接受及dispatch模式编程 标签:ase patch windows 窗口 delphi class lis http rac 原文地址:https://www.cnblogs.com/LifeStartPoint/p/12229643.html//==============================================================================
// 主窗口
//==============================================================================
unit Unit1;
interface
uses
Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms,
Dialogs, StdCtrls, Unit2, Unit4,Unit3;
type
TForm1 = class(TForm)
Button1: TButton;
Button2: TButton;
Button3: TButton;
procedure Button1Click(Sender: TObject);
procedure Button2Click(Sender: TObject);
procedure Button3Click(Sender: TObject);
procedure FormCreate(Sender: TObject);
procedure FormClose(Sender: TObject; var Action: TCloseAction);
private
{ Private declarations }
fNotFormMsg: TMyNotFormMsg;
fMyDispatcher: TMyDispatcher;
fObjectProc: TObjectProc;
public
property MyDispatcher:TMyDispatcher read fMyDispatcher;
{ Public declarations }
end;
var
Form1: TForm1;
implementation
{$R *.dfm}
procedure TForm1.Button1Click(Sender: TObject);
begin
PostMessage(HWND_BROADCAST, fMyDispatcher.GetMsgID(MyMP1), 1, 0)
end;
procedure TForm1.Button2Click(Sender: TObject);
begin
PostMessage(HWND_BROADCAST, fMyDispatcher.GetMsgID(MyMP2), 2, 0)
end;
procedure TForm1.Button3Click(Sender: TObject);
begin
PostMessage(HWND_BROADCAST, fMyDispatcher.GetMsgID(MyMP3), 3, 0)
end;
procedure TForm1.FormCreate(Sender: TObject);
begin
fMyDispatcher := TMyDispatcher.create;
fObjectProc := TObjectProc.Create;
fNotFormMsg := TMyNotFormMsg.Create;
fMyDispatcher.AddMyMessageProc(MyMP1, fObjectProc.Proc1);
fMyDispatcher.AddMyMessageProc(MyMP2, fObjectProc.Proc2);
fMyDispatcher.AddMyMessageProc(MyMP3, fObjectProc.Proc3);
end;
procedure TForm1.FormClose(Sender: TObject; var Action: TCloseAction);
begin
fNotFormMsg.Free;
fMyDispatcher.Free;
fObjectProc.Free;
end;
end.
//==============================================================================
// dispatchÄ£¿é
//==============================================================================
unit Unit2;
interface
uses
Messages, Classes, SysUtils, Dialogs, Windows;
const
MyMP1 = ‘MyMp1‘;
MyMP2 = ‘MyMp2‘;
MyMP3 = ‘MyMP3‘;
MaxMsgCount = 10;
type
TMyMessageProc = procedure(var AMessage: TMessage) of object;
PMsgR = ^TMsgR;
TMsgR = packed record
MsgInfo: PAnsiChar;
Msg: Cardinal;
MyMessageProc: TMyMessageProc;
end;
TMyDispatcher = class(TObject)
private
DispatcherList: TList;
public
constructor Create;
destructor destroy; override;
function GetBaseIndex(MsgID: Integer): Integer;
procedure AddMyMessageProc(MsgInfo: PAnsiChar; MessageProc: TMyMessageProc);
procedure SendMessage(var Amessage: TMessage);
function RegMessages(MsgInfo: PAnsiChar): Integer;
function GetMsgID(MsgInfo: PAnsiChar): Integer;
end;
implementation
function Tmydispatcher.GetMsgID(MsgInfo: PAnsiChar): Integer;
var
I: Integer;
begin
for I := 0 to DispatcherList.Count - 1 do
if Trim(Tmsgr(DispatcherList[I]^).MsgInfo) = Trim(MsgInfo) then
begin
Result := Tmsgr(DispatcherList[I]^).Msg;
break;
end;
end;
function TMyDispatcher.RegMessages(MsgInfo: PAnsiChar): Integer;
begin
Result := RegisterWindowMessage(MsgInfo);
end;
constructor TMyDispatcher.Create;
begin
inherited Create;
DispatcherList := TList.Create;
end;
destructor TMyDispatcher.destroy;
var
I:Integer;
PmP:PMsgR;
begin
for I:=DispatcherList.Count-1 downto 0 do
begin
pmp:=DispatcherList[I];
Dispose(PmP);
DispatcherList.Delete(I);
end;
DispatcherList.Free;
inherited destroy;
end;
function TMyDispatcher.GetBaseIndex(MsgID: Integer): Integer;
var
I: Integer;
begin
Result := -1;
for I := 0 to DispatcherList.Count - 1 do
begin
if Tmsgr(DispatcherList[I]^).Msg = MsgID then
begin
Result := I;
Break;
end;
end;
end;
procedure TMyDispatcher.AddMyMessageProc(MsgInfo: PAnsiChar; MessageProc: TMyMessageProc);
var
PMP: PMsgR;
begin
New(PMP);
PMP^.MyMessageProc := MessageProc;
PMP^.MsgInfo := MsgInfo;
PMP^.Msg:=RegMessages(MsgInfo);
DispatcherList.Add(PMP);
end;
procedure TMyDispatcher.SendMessage(var Amessage: TMessage);
begin
if Assigned(Tmsgr(DispatcherList[GetBaseIndex(Amessage.Msg)]^).MyMessageProc) then
Tmsgr(DispatcherList[GetBaseIndex(Amessage.Msg)]^).MyMessageProc(Amessage);
end;
end.
unit Unit3;
//==============================================================================
// ¹¦Äܺ¯Êýµ¥Ôª
//==============================================================================
interface
uses
messages, SysUtils,Dialogs;
type
TObjectProc = class(TObject)
public
procedure Proc1(var Amessage: TMessage);
procedure Proc2(var Amessage: TMessage);
procedure Proc3(var Amessage: TMessage);
end;
implementation
procedure Tobjectproc.Proc1(var Amessage: TMessage);
begin
showmessage(‘函数1,消息编号 ‘+IntToStr(Amessage.Msg));
end;
procedure Tobjectproc.Proc2(var Amessage: TMessage);
begin
showmessage(‘函数2,消息编号 ‘+IntToStr(Amessage.Msg));
end;
procedure Tobjectproc.Proc3(var Amessage: TMessage);
begin
showmessage(‘函数3,消息编号‘+IntToStr(Amessage.Msg));
end;
end.
//==============================================================================
// ÎÞ´°¿Ú½ÓÊÜÏûÏ¢µ¥Ôª
//==============================================================================
unit Unit4;
interface
uses
Messages, Classes, SysUtils, Unit2, Unit3;
type
TMyNotFormMsg = class
private
fHWND: THandle;
public
constructor Create;
destructor destroy;
procedure MyMsgMethod(var Message: TMessage);
end;
implementation
uses Unit1;
constructor TMyNotFormMsg.Create;
begin
fHWND := AllocateHWnd(MyMsgMethod); {´´½¨ÎÞ´°¿ÚÏûÏ¢}
end;
destructor TMyNotFormMsg.destroy;
begin
FreeAndNil(fHWND);
end;
procedure TMyNotFormMsg.MyMsgMethod(var Message: TMessage);
begin
if Form1.MyDispatcher.GetBaseIndex(Message.Msg) > -1 then
Form1.MyDispatcher.SendMessage(Message);
end;
end.
文章标题:深入delphi编程理解之消息(六)无窗口单元消息的创建、接受及dispatch模式编程
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