java第九周上机练习
2021-02-02 19:14
标签:rate get 方法 知识 set getname ble col 电脑 1、定义一个点类Point,包含2个成员变量x、y分别表示x和y坐标,2个构造器Point()和Point(intx0,y0),以及一个movePoint(int dx,int dy) 方法实现点的位置移动,创建两个Point对象p1、p2,分别调用movePoint方法后,打印p1和p2的坐标。 2、定义一个矩形类Rectangle:(知识点:对象的 • 3、定义一个笔记本类,该类有颜色(char)和cpu 6、定义两个类,描述如下: [必做题] java第九周上机练习 标签:rate get 方法 知识 set getname ble col 电脑 原文地址:https://www.cnblogs.com/qq007/p/12808029.htmlpackage heihei;
public class Point {
int x;
int y;
public Point() {}
public Point(int x0,int y0){
this.x=x0;
this.y=y0;
}
public void movePoint(int dx,int dy){
System.out.printf("移动前点的坐标(x:%d,y:%d)\n",this.x,this.y);
System.out.printf("移动量为(x:%d,y:%d)\n",dx,dy);
this.x +=dx;
this.y +=dy;
System.out.printf("移动后点的坐标(x:%d,y:%d)\n",this.x,this.y);
}
}
package heihei;
public class text {
public static void main(String[] args) {
// TODO Auto-generated method stub
Point p1=new Point(1,2);
Point p2=new Point(3,4);
p1.movePoint(p2.x,p2.y);
}
}
创建和使用)[必做题]
• 2.1 定义三个方法:getArea()求面积、getPer()求
周长,showAll()分别在控制台输出长、宽、面积
、周长。
• 2.2 有2个属性:长length、宽width
• 2.3 通过构造方法Rectangle(int width, int length),
分别给两个属性赋值
• 2.4 创建一个Rectangle对象,并输出相关信息package haha;
public class Rectangle {
double length;
double width;
public Rectangle(double length,double width){
this.length=length;
this.width=width;
}
public double getArea(double length,double width){
return this.length * this.width;
}
public double getPer(double length,double width){
return 2 * (this.length+this.width);
}
public void showAll(double length,double width){
System.out.printf("长方形的长为:%3.3f,宽为:%3.3f\n",this.length,this.width);
System.out.printf("长方形的面积为:%3.3f\n",getArea(length,width));
System.out.printf("长方形的周长为:%3.3f\n",getPer(length,width));
}
}
package haha;
public class test {
public static void main(String[] args) {
// TODO Auto-generated method stub
Rectangle rectangle=new Rectangle(3,4);
rectangle.showAll(rectangle.length,rectangle.width);
}
}
型号(int)两个属性。 [必做题]
• 3.1 无参和有参的两个构造方法;有参构造方法可
以在创建对象的同时为每个属性赋值;
• 3.2 输出笔记本信息的方法
• 3.3 然后编写一个测试类,测试笔记本类的各个
方法。package hehe;
public class Computer {
private char color;
private int cpu;
public Computer (){}
public Computer(char color, int cpu){
this.color=color;
this.cpu=cpu;
}
public int getCpu(){
return cpu;
}
public char getColor(){
return color;
}
public void setCpu(int cpu){
this.cpu=cpu;
}
public void setColor(char color){
this.color=color;
}
public void showComputer(){
System.out.printf("笔记本电脑颜色:%c\t CPU:%d\n",getColor(),getCpu());
}
}
package hehe;
public class test {
public static void main(String[] args) {
// TODO Auto-generated method stub
Computer computer=new Computer();
computer.showComputer();
Computer computer2=new Computer(‘红‘,0722);
computer2.showComputer();
}
}
• 6.1定义一个人类Person:
• 6.1.1定义一个方法sayHello(),可以向对方发出
问候语“hello,my name is XXX”
• 6.1.2有三个属性:名字、身高、年龄
• 6.1.3通过构造方法,分别给三个属性赋值
• 6.2定义一个Constructor类:
• 6.2.1创建两个对象,分别是zhangsan,33岁,
1.73;lishi,44,1.74
• 6.2.2分别调用对象的sayHello()方法。package xixi;
public class Person {
private String name=null;
private double hight;
private double weight;
public Person(String name,double hight,double weight){
this.name=name;
this.hight=hight;
this.weight=weight;
}
public String getName(){
return name;
}
public double getHight(){
return hight;
}
public double getWeight(){
return weight;
}
public void setName(String name){
this.name=name;
}
public void setHight(double hight){
this.hight=hight;
}
public void setWeight(double weight){
this.weight=weight;
}
public void sayHello(){
System.out.printf("hello,my name is %s!\n", name);
}
}
package xixi;
public class test {
public static void main(String[] args) {
// TODO Auto-generated method stub
Person person1=new Person("zhangsqsan",33,1.73);
Person person2=new Person("lisi",44,1.74);
person1.sayHello();
person2.sayHello();
}
}
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