(六十)c#Winform自定义控件-鼓风机(工业)
2021-02-03 21:15
标签:nta res hid i++ pack ack please eve *** 入行已经7,8年了,一直想做一套漂亮点的自定义控件,于是就有了本系列文章。 GitHub:https://github.com/kwwwvagaa/NetWinformControl 码云:https://gitee.com/kwwwvagaa/net_winform_custom_control.git 如果觉得写的还行,请点个 star 支持一下吧 欢迎前来交流探讨: 企鹅群568015492 麻烦博客下方点个【推荐】,谢谢 https://www.cnblogs.com/bfyx/p/11364884.html 可用作水泵,风机,涡轮等 GDI+画的,不懂的可以自行百度一下 添加2个枚举,分别控制进出风口的位置 属性 重绘 全部代码前提
NuGet
Install-Package HZH_Controls
目录
用处及效果
准备工作
开始
1 ///
1 ///
1 protected override void OnPaint(PaintEventArgs e)
2 {
3 base.OnPaint(e);
4 var g = e.Graphics;
5 g.SetGDIHigh();
6 GraphicsPath pathLineIn = new GraphicsPath();
7 GraphicsPath pathLineOut = new GraphicsPath();
8 int intLinePenWidth = 0;
9
10 switch (exitDirection)
11 {
12 case BlowerExitDirection.Left:
13 g.FillRectangle(new SolidBrush(blowerColor), new Rectangle(0, m_rectWorking.Top, this.Width / 2, m_rectWorking.Height / 2 - 5));
14 intLinePenWidth = m_rectWorking.Height / 2 - 5;
15 pathLineOut.AddLine(new Point(-10, m_rectWorking.Top + (m_rectWorking.Height / 2 - 5) / 2), new Point(m_rectWorking.Left + m_rectWorking.Width / 2, m_rectWorking.Top + (m_rectWorking.Height / 2 - 5) / 2));
16 g.DrawLine(new Pen(new SolidBrush(blowerColor), 3), new Point(1, m_rectWorking.Top - 2), new Point(1, m_rectWorking.Top + (m_rectWorking.Height / 2 - 5) + 2));
17 break;
18 case BlowerExitDirection.Right:
19 g.FillRectangle(new SolidBrush(blowerColor), new Rectangle(this.Width / 2, m_rectWorking.Top, this.Width / 2, m_rectWorking.Height / 2 - 5));
20 intLinePenWidth = m_rectWorking.Height / 2 - 5;
21 pathLineOut.AddLine(new Point(this.Width + 10, m_rectWorking.Top + (m_rectWorking.Height / 2 - 5) / 2), new Point(m_rectWorking.Left + m_rectWorking.Width / 2, m_rectWorking.Top + (m_rectWorking.Height / 2 - 5) / 2));
22 g.DrawLine(new Pen(new SolidBrush(blowerColor), 3), new Point(this.Width - 2, m_rectWorking.Top - 2), new Point(this.Width - 2, m_rectWorking.Top + (m_rectWorking.Height / 2 - 5) + 2));
23 break;
24 case BlowerExitDirection.Up:
25 g.FillRectangle(new SolidBrush(blowerColor), new Rectangle(m_rectWorking.Right - (m_rectWorking.Width / 2 - 5), 0, m_rectWorking.Width / 2 - 5, this.Height / 2));
26 intLinePenWidth = m_rectWorking.Width / 2 - 5;
27 pathLineOut.AddLine(new Point(m_rectWorking.Right - (m_rectWorking.Width / 2 - 5) / 2, -10), new Point(m_rectWorking.Right - (m_rectWorking.Width / 2 - 5) / 2, m_rectWorking.Top + m_rectWorking.Height / 2));
28 g.DrawLine(new Pen(new SolidBrush(blowerColor), 3), new Point(m_rectWorking.Right + 2, 1), new Point(m_rectWorking.Right - (m_rectWorking.Width / 2 - 5) - 2, 1));
29 break;
30 }
31
32 switch (entranceDirection)
33 {
34 case BlowerEntranceDirection.Left:
35 g.FillRectangle(new SolidBrush(blowerColor), new Rectangle(0, m_rectWorking.Bottom - m_rectWorking.Height / 2 + 5, this.Width / 2, m_rectWorking.Height / 2 - 5));
36 pathLineIn.AddLine(new Point(-10, m_rectWorking.Bottom - m_rectWorking.Height / 2 + 5 + (m_rectWorking.Height / 2 - 5) / 2), new Point(m_rectWorking.Left + m_rectWorking.Width / 2, m_rectWorking.Bottom - m_rectWorking.Height / 2 + 5 + (m_rectWorking.Height / 2 - 5) / 2));
37 g.DrawLine(new Pen(new SolidBrush(blowerColor), 3), new Point(1, m_rectWorking.Bottom - m_rectWorking.Height / 2 + 5 - 2), new Point(1, m_rectWorking.Bottom - m_rectWorking.Height / 2 + 5 + (m_rectWorking.Height / 2 - 5) + 2));
38 break;
39 case BlowerEntranceDirection.Right:
40 g.FillRectangle(new SolidBrush(blowerColor), new Rectangle(this.Width / 2, m_rectWorking.Bottom - m_rectWorking.Height / 2 + 5, this.Width / 2, m_rectWorking.Height / 2 - 5));
41 pathLineIn.AddLine(new Point(this.Width + 10, m_rectWorking.Bottom - m_rectWorking.Height / 2 + 5 + (m_rectWorking.Height / 2 - 5) / 2), new Point(m_rectWorking.Left + m_rectWorking.Width / 2, m_rectWorking.Bottom - m_rectWorking.Height / 2 + 5 + (m_rectWorking.Height / 2 - 5) / 2));
42 g.DrawLine(new Pen(new SolidBrush(blowerColor), 3), new Point(this.Width - 2, m_rectWorking.Bottom - m_rectWorking.Height / 2 + 5 - 2), new Point(this.Width - 2, m_rectWorking.Bottom - m_rectWorking.Height / 2 + 5 + (m_rectWorking.Height / 2 - 5) + 2));
43 break;
44 case BlowerEntranceDirection.Up:
45 g.FillRectangle(new SolidBrush(blowerColor), new Rectangle(m_rectWorking.Left, 0, m_rectWorking.Width / 2 - 5, this.Height / 2));
46 pathLineIn.AddLine(new Point(m_rectWorking.Left + (m_rectWorking.Width / 2 - 5) / 2, -10), new Point(m_rectWorking.Left + (m_rectWorking.Width / 2 - 5) / 2, m_rectWorking.Top + m_rectWorking.Height / 2));
47 g.DrawLine(new Pen(new SolidBrush(blowerColor), 3), new Point(m_rectWorking.Left - 2, 1), new Point(m_rectWorking.Left + (m_rectWorking.Width / 2 - 5) + 2, 1));
48 break;
49 }
50
51 //渐变色
52 int _intPenWidth = intLinePenWidth;
53 int intCount = _intPenWidth / 2 / 4;
54 for (int i = 0; i )
55 {
56 int _penWidth = _intPenWidth / 2 - 4 * i;
57 if (_penWidth 0)
58 _penWidth = 1;
59 if (entranceDirection != BlowerEntranceDirection.None)
60 g.DrawPath(new Pen(new SolidBrush(Color.FromArgb(40, Color.White.R, Color.White.G, Color.White.B)), _penWidth), pathLineIn);
61 g.DrawPath(new Pen(new SolidBrush(Color.FromArgb(40, Color.White.R, Color.White.G, Color.White.B)), _penWidth), pathLineOut);
62 if (_penWidth == 1)
63 break;
64 }
65
66 //底座
67 GraphicsPath gpDZ = new GraphicsPath();
68 gpDZ.AddLines(new Point[]
69 {
70 new Point( m_rectWorking.Left+m_rectWorking.Width/2,m_rectWorking.Top+m_rectWorking.Height/2),
71 new Point(m_rectWorking.Left+2,this.Height),
72 new Point(m_rectWorking.Right-2,this.Height)
73 });
74 gpDZ.CloseAllFigures();
75 g.FillPath(new SolidBrush(blowerColor), gpDZ);
76 g.FillPath(new SolidBrush(Color.FromArgb(50, Color.White)), gpDZ);
77 g.DrawLine(new Pen(new SolidBrush(blowerColor), 3), new Point(m_rectWorking.Left, this.Height - 2), new Point(m_rectWorking.Right, this.Height - 2));
78
79 //中心
80 g.FillEllipse(new SolidBrush(blowerColor), m_rectWorking);
81 g.FillEllipse(new SolidBrush(Color.FromArgb(20, Color.White)), m_rectWorking);
82
83
84 //扇叶
85 Rectangle _rect = new Rectangle(m_rectWorking.Left + (m_rectWorking.Width - (m_rectWorking.Width / 3 * 2)) / 2, m_rectWorking.Top + (m_rectWorking.Height - (m_rectWorking.Width / 3 * 2)) / 2, (m_rectWorking.Width / 3 * 2), (m_rectWorking.Width / 3 * 2));
86
87 int _splitCount = 8;
88 float fltSplitValue = 360F / (float)_splitCount;
89 for (int i = 0; i )
90 {
91 float fltAngle = (fltSplitValue * i - 180) % 360;
92 float fltY1 = (float)(_rect.Top + _rect.Width / 2 - ((_rect.Width / 2) * Math.Sin(Math.PI * (fltAngle / 180.00F))));
93 float fltX1 = (float)(_rect.Left + (_rect.Width / 2 - ((_rect.Width / 2) * Math.Cos(Math.PI * (fltAngle / 180.00F)))));
94 float fltY2 = 0;
95 float fltX2 = 0;
96
97 fltY2 = (float)(_rect.Top + _rect.Width / 2 - ((_rect.Width / 4) * Math.Sin(Math.PI * (fltAngle / 180.00F))));
98 fltX2 = (float)(_rect.Left + (_rect.Width / 2 - ((_rect.Width / 4) * Math.Cos(Math.PI * (fltAngle / 180.00F)))));
99
100 g.DrawLine(new Pen(new SolidBrush(fanColor), 2), new PointF(fltX1, fltY1), new PointF(fltX2, fltY2));
101 }
102
103 g.FillEllipse(new SolidBrush(fanColor), new Rectangle(_rect.Left + _rect.Width / 2 - _rect.Width / 4 + 2, _rect.Top + _rect.Width / 2 - _rect.Width / 4 + 2, _rect.Width / 2 - 4, _rect.Width / 2 - 4));
104 g.FillEllipse(new SolidBrush(Color.FromArgb(50, Color.White)), new Rectangle(_rect.Left - 5, _rect.Top - 5, _rect.Width + 10, _rect.Height + 10));
105 }
1 // ***********************************************************************
2 // Assembly : HZH_Controls
3 // Created : 2019-09-09
4 //
5 // ***********************************************************************
6 //
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文章标题:(六十)c#Winform自定义控件-鼓风机(工业)
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