Springboot websocket学习Demo

2021-02-19 03:18

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标签:line   throwable   bool   ++   framework   end   move   eve   lse   

使用的是springboot2.1.4版本

    parent>
        groupId>org.springframework.bootgroupId>
        artifactId>spring-boot-starter-parentartifactId>
        version>2.1.4.RELEASEversion>
        relativePath /> 
    parent>

引入依赖

        dependency>
            groupId>org.springframework.bootgroupId>
            artifactId>spring-boot-starter-websocketartifactId>
        dependency>

要使用websocket需要一个Bean,否则报错Error during WebSocket handshake:之类的问题

    @Bean
    public ServerEndpointExporter serverEndpointExporter() {
        return new ServerEndpointExporter();
    }

后端代码WebSocketServer.java

import java.io.IOException;
import java.util.concurrent.ConcurrentHashMap;
import javax.websocket.OnClose;
import javax.websocket.OnError;
import javax.websocket.OnMessage;
import javax.websocket.OnOpen;
import javax.websocket.Session;
import javax.websocket.server.PathParam;
import javax.websocket.server.ServerEndpoint;
import org.springframework.stereotype.Component;

import lombok.extern.slf4j.Slf4j;


@ServerEndpoint("/imserver/{userId}")
@Component
@Slf4j
public class WebSocketServer {

    /**静态变量,用来记录当前在线连接数。应该把它设计成线程安全的。*/
    private static int onlineCount = 0;
    /**concurrent包的线程安全Set,用来存放每个客户端对应的MyWebSocket对象。*/
    private static ConcurrentHashMap webSocketMap = new ConcurrentHashMap();
    /**与某个客户端的连接会话,需要通过它来给客户端发送数据*/
    private Session session;
    /**接收userId*/
    private String userId="";

    public WebSocketServer() {
        log.info(this.toString());
    }
    
    /**
     * 连接建立成功调用的方法*/
    @OnOpen
    public void onOpen(Session session,@PathParam("userId") String userId) {
        this.session = session;
        this.userId=userId;
        if(webSocketMap.containsKey(userId)){
            webSocketMap.remove(userId);
            webSocketMap.put(userId,this);
            //加入set中
        }else{
            webSocketMap.put(userId,this);
            //加入set中
            addOnlineCount();
            //在线数加1
        }

        log.info("用户连接:"+userId+",当前在线人数为:" + getOnlineCount());

        try {
            sendMessage("连接成功");
        } catch (IOException e) {
            log.error("用户:"+userId+",网络异常!!!!!!");
        }
    }

    /**
     * 连接关闭调用的方法
     */
    @OnClose
    public void onClose() {
        if(webSocketMap.containsKey(userId)){
            webSocketMap.remove(userId);
            //从set中删除
            subOnlineCount();
        }
        log.info("用户退出:"+userId+",当前在线人数为:" + getOnlineCount());
    }

    /**
     * 收到客户端消息后调用的方法
     *
     * @param message 客户端发送过来的消息*/
    @OnMessage
    public void onMessage(String message, Session session) {
        log.info("用户消息:"+userId+",报文:"+message);
        //可以群发消息
        //消息保存到数据库、redis
        if(isNotBlank(message)){
            try {
                //解析发送的报文
                String toUserId = this.userId + "";
                log.info(this.userId + ", msg = " + message);
                webSocketMap.get(toUserId).sendMessage(message);
            }catch (Exception e){
                e.printStackTrace();
            }
        }
    }

    private static boolean isNotBlank(String str){
        return str!=null && !str.equals("");
    }
    
    /**
     *
     * @param session
     * @param error
     */
    @OnError
    public void onError(Session session, Throwable error) {
        log.error("用户错误:"+this.userId+",原因:"+error.getMessage());
        error.printStackTrace();
    }
    /**
     * 实现服务器主动推送
     */
    public void sendMessage(String message) throws IOException {
        this.session.getBasicRemote().sendText(message);
    }


    /**
     * 发送自定义消息
     * */
    public static void sendInfo(String message,@PathParam("userId") String userId) throws IOException {
        log.info("发送消息到:"+userId+",报文:"+message);
        if(isNotBlank(userId)&&webSocketMap.containsKey(userId)){
            webSocketMap.get(userId).sendMessage(message);
        }else{
            log.error("用户"+userId+",不在线!");
        }
    }

    public static synchronized int getOnlineCount() {
        return onlineCount;
    }

    public static synchronized void addOnlineCount() {
        WebSocketServer.onlineCount++;
    }

    public static synchronized void subOnlineCount() {
        WebSocketServer.onlineCount--;
    }
}

前端代码index.html

DOCTYPE html>
html lang="en">
head>
meta charset="UTF-8">
meta name="viewport" content="width=device-width, initial-scale=1.0">
meta http-equiv="X-UA-Compatible" content="ie=edge">
title>Documenttitle>
head>
body>
Welcomebr/>input id="text" type="text"/>
button onclick="send()">发送消息button>
hr/>
button onclick="closeWebSocket()">关闭WebSocket连接button>
hr/>
div id="message">div>
body>
script>
var websocket = null;
//判断当前浏览器是否支持WebSocket
if (WebSocket in window) {
websocket = new WebSocket("ws://localhost:8080/demo/imserver/11");
}
else {
alert(当前浏览器 Not support websocket)
}

//连接发生错误的回调方法
websocket.onerror = function () {
setMessageInnerHTML("WebSocket连接发生错误");
};

//连接成功建立的回调方法
websocket.onopen = function () {
setMessageInnerHTML("WebSocket连接成功");
}

//接收到消息的回调方法
websocket.onmessage = function (event) {
setMessageInnerHTML(event.data);
}

//连接关闭的回调方法
websocket.onclose = function () {
setMessageInnerHTML("WebSocket连接关闭");
}

//监听窗口关闭事件,当窗口关闭时,主动去关闭websocket连接,防止连接还没断开就关闭窗口,server端会抛异常。
window.onbeforeunload = function () {
closeWebSocket();
}
 
//将消息显示在网页上
function setMessageInnerHTML(innerHTML) {
document.getElementById(message).innerHTML += innerHTML + 
; } //关闭WebSocket连接 function closeWebSocket() { websocket.close(); } //发送消息 function send() { var message = document.getElementById(text).value; websocket.send(message); } script> html>

 后面是我的总结,如果有什么地方不对的,请留言:

技术图片

Springboot websocket学习Demo

标签:line   throwable   bool   ++   framework   end   move   eve   lse   

原文地址:https://www.cnblogs.com/TheoryDance/p/12686480.html


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