L2norm 层tensorrt api实现
2021-03-01 00:28
标签:sub png operation elf malloc function 是的 none string 最近在用tensorrt api实现refinedet,中间过程记录一下。主要参考的如下仓库: tensorrt api说明: 用的时候: 仔细研究了这段代码,这句: 其实一开始为了方便了解过程我就把任务拆解了,所以思路就是先实现求平方。其实我知道 恩!我最擅长的就是依葫芦画瓢。很快,我把L2Norm也实现完了,并且精度一致。 然后再接着搭建后面的网络。 L2norm 层tensorrt api实现 标签:sub png operation elf malloc function 是的 none string 原文地址:https://www.cnblogs.com/yanghailin/p/14448829.html
https://github.com/wang-xinyu/tensorrtx
https://docs.nvidia.com/deeplearning/tensorrt/api/c_api/index.html
vgg主体部分实现了和pytorch精度一致,然后有个自定义L2norm层,我就傻眼了,翻遍了整个这个仓库都没有,tensorrt不熟悉,难啊。
pytorch的L2norm层代码:import torch
import torch.nn as nn
from torch.autograd import Function
#from torch.autograd import Variable
import torch.nn.init as init
class L2Norm(nn.Module):
def __init__(self,n_channels, scale):
super(L2Norm,self).__init__()
self.n_channels = n_channels
self.gamma = scale or None
self.eps = 1e-10
self.weight = nn.Parameter(torch.Tensor(self.n_channels))
self.reset_parameters()
a = 0
def reset_parameters(self):
init.constant_(self.weight,self.gamma)
def forward(self, x):
aa = x.pow(2) ## [1,512,40,40]
bb = x.pow(2).sum(dim=1, keepdim=True) ## [1,1,40,40]
bb1 = x.pow(2).sum(dim=1)#[1,40,40]
norm = x.pow(2).sum(dim=1, keepdim=True).sqrt()+self.eps # [1,1,40,40]
#x /= norm
x = torch.div(x,norm) # [1,512,40,40]
ccc = self.weight.unsqueeze(0).unsqueeze(2).unsqueeze(3).expand_as(x) ##[1,512,40,40]
out = self.weight.unsqueeze(0).unsqueeze(2).unsqueeze(3).expand_as(x) * x
return out
self.conv4_3_L2Norm = L2Norm(512, 10)
self.conv5_3_L2Norm = L2Norm(512, 8)
self.weight = nn.Parameter(torch.Tensor(self.n_channels))
这句表明了weight是可学习参数。一开始还不知道,因为初始化的时候初始了常亮10,8.当我把权重载入的时候发现权重变化了,变成了9点多,7点多。我就意识到这些参数是可学习的了。
但是tensorrt咋搞哦,群里问,有个群名叫“昝”的大佬说加减乘除的运算可以用addScale,addElementWise这些完成,然后又给我说官方也有api实现了:
https://docs.nvidia.com/deeplearning/tensorrt/api/c_api/_nv_infer_plugin_8h.html#a23fc3c32fb290af2b0f6f3922b1e7527
我就去看了,根本不知道怎么用,都没有个例子的,一头雾水,再稍微问点,群里大佬就是自己看文档。也是也是,一切都得靠自己!
然后我看项目里面不支持的层自己写plugin来实现的,然后我又去看plugin,然后tensorrt官方git有plugin的实现norm,
https://github.com/NVIDIA/TensorRT/tree/master/plugin/normalizePlugin
这个文件夹下面实现了很多plugin包括nmsPlugin,priorBoxPlugin,batchedNMSPlugin这些感觉都是目标检测后处理用到的,然后看了半天,不知道怎么用啊!!!!
好像这个需要源码编译tensorrt库,cmakelist编译,我试了,没有成功报错。
我太难了。
然后又看cuda编程的实现方式,全是操作一维数组吗,按照某个维度求和都需要好多代码才能完成啊。。。然后又去看了一天cuda编程,把第五章看完了,讲到了share共享内存这里。
第三天,一早我就盯着L2Norm的实现方式, aa = x.pow(2) ## [1,512,40,40]
bb = x.pow(2).sum(dim=1, keepdim=True) ## [1,1,40,40]
# bb1 = x.pow(2).sum(dim=1)#[1,40,40]
norm = x.pow(2).sum(dim=1, keepdim=True).sqrt()+self.eps # [1,1,40,40]
virtual IScaleLayer* addScale(ITensor& input, ScaleMode mode, Weights shift, Weights scale, Weights power) TRTNOEXCEPT = 0;这个函数完成的数学操作就是:
f(x)= (shift + scale * x) ^ power
求平方就是pow赋值2,scale=1,shift=0.就可以完成。恩!然后试了下。确实可以,和pytorch代码一致,然后再下一步:
x.pow(2).sum(dim=1, keepdim=True)
这个就不知道咋搞了,我去群里问,指定哪个维度求和怎么弄,有个群名叫sky的说addReduce,真感谢这位兄弟,确实是的。
virtual IReduceLayer* addReduce(ITensor& input, ReduceOperation operation, uint32_t reduceAxes, bool keepDimensions) TRTNOEXCEPT = 0;
然后我就去工程中搜索addReduce,确实有个工程用到了这个api
仔细一看代码也是和我需要实现的功能差不多: IScaleLayer* addInstanceNorm2d(INetworkDefinition *network, std::map<:string weights>& weightMap, ITensor& input, const std::string lname, const float eps) {
int len = weightMap[lname + ".weight"].count;
IReduceLayer* reduce1 = network->addReduce(input,
ReduceOperation::kAVG,
6,
true);
assert(reduce1);
IElementWiseLayer* ew1 = network->addElementWise(input,
*reduce1->getOutput(0),
ElementWiseOperation::kSUB);
assert(ew1);
const static float pval1[3]{0.0, 1.0, 2.0};
Weights wshift1{DataType::kFLOAT, pval1, 1};
Weights wscale1{DataType::kFLOAT, pval1+1, 1};
Weights wpower1{DataType::kFLOAT, pval1+2, 1};
IScaleLayer* scale1 = network->addScale(
*ew1->getOutput(0),
ScaleMode::kUNIFORM,
wshift1,
wscale1,
wpower1);
assert(scale1);
IReduceLayer* reduce2 = network->addReduce(
*scale1->getOutput(0),
ReduceOperation::kAVG,
6,
true);
assert(reduce2);
const static float pval2[3]{eps, 1.0, 0.5};
Weights wshift2{DataType::kFLOAT, pval2, 1};
Weights wscale2{DataType::kFLOAT, pval2+1, 1};
Weights wpower2{DataType::kFLOAT, pval2+2, 1};
IScaleLayer* scale2 = network->addScale(
*reduce2->getOutput(0),
ScaleMode::kUNIFORM,
wshift2,
wscale2,
wpower2);
assert(scale2);
IElementWiseLayer* ew2 = network->addElementWise(*ew1->getOutput(0),
*scale2->getOutput(0),
ElementWiseOperation::kDIV);
assert(ew2);
float* pval3 = reinterpret_cast
IScaleLayer* L2norm(INetworkDefinition *network, std::map<:string weights>& weightMap, ITensor& input, const std::string pre_name = "conv4_3_L2Norm.weight")
{
//aa = x.pow(2) ## [1,512,40,40]
const static float pval1[3]{0.0, 1.0, 2.0};
Weights wshift1{DataType::kFLOAT, pval1, 1};
Weights wscale1{DataType::kFLOAT, pval1+1, 1};
Weights wpower1{DataType::kFLOAT, pval1+2, 1};
IScaleLayer* scale1 = network->addScale(
input,
ScaleMode::kUNIFORM,
wshift1,
wscale1,
wpower1);
assert(scale1);
//bb = x.pow(2).sum(dim=1, keepdim=True) ## [1,1,40,40]
IReduceLayer* reduce1 = network->addReduce(*scale1->getOutput(0),
ReduceOperation::kSUM,
1,
true);
assert(reduce1);
//norm = x.pow(2).sum(dim=1, keepdim=True).sqrt()+self.eps # [1,1,40,40]
const static float pval2[3]{0.0, 1.0, 0.5};
Weights wshift2{DataType::kFLOAT, pval2, 1};
Weights wscale2{DataType::kFLOAT, pval2+1, 1};
Weights wpower2{DataType::kFLOAT, pval2+2, 1};
IScaleLayer* scale2 = network->addScale(
*reduce1->getOutput(0),
ScaleMode::kUNIFORM,
wshift2,
wscale2,
wpower2);
assert(scale2);
// x = torch.div(x,norm)
IElementWiseLayer* ew2 = network->addElementWise(input,
*scale2->getOutput(0),
ElementWiseOperation::kDIV);
assert(ew2);
//out = self.weight.unsqueeze(0).unsqueeze(2).unsqueeze(3).expand_as(x) * x
int len = weightMap[pre_name].count;
float* pval3 = reinterpret_cast
ps基金跌成狗了
文章标题:L2norm 层tensorrt api实现
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