标签:|| 需要 dllimport tail att class reduce reserve 图片
原文:WPF 无边框拖动
无边框之后的拖动方法有三种。
我个人是喜欢第一和第三的方法,看个人去需求。
第三种代码比较仓促,有需要者可以立马用,或者稍作整理修改。
对于WIN10 .NET 4.5以上的框架可以使用
WIndowChrome
其次是
通过DragMove方法来控制移动 此方法需要写在事件内,比如鼠标事件等
private void AssociatedObject_MouseLeftButtonDown(object sender, MouseButtonEventArgs e)
{
(sender as Window).DragMove();
}
不过这个方法有些缺陷。
例如全屏之后无法通过鼠标移动恢复
再者就是WIn32API
先给出两份参考:
http://www.cnblogs.com/xuchonglei/archive/2011/04/12/2013913.html
https://blog.csdn.net/dlangu0393/article/details/12548731
我这里直接给出带代码
我是用behavior来配合的
public class WinMove : Behavior
{
protected override void OnAttached()
{
base.OnAttached();
AssociatedObject.MouseLeftButtonDown += AssociatedObject_MouseLeftButtonDown;
var b = new WindowBehaviorHelper(AssociatedObject.GetParentObject(null));
b.RepairBehavior();
}
private void AssociatedObject_MouseLeftButtonDown(object sender, MouseButtonEventArgs e)
{
if (e.OriginalSource is Grid || e.OriginalSource is Border || e.OriginalSource is Window)
{
WindowInteropHelper wih = new WindowInteropHelper(AssociatedObject.GetParentObject(null));//我附加在grid上 用来寻找窗口的
WindowBehaviorHelper.SendMessage(wih.Handle, 0x00A1, (IntPtr)WindowBehaviorHelper.HitTest.HTCAPTION, IntPtr.Zero);
return;
}
}
protected override void OnDetaching()
{
base.OnDetaching();
AssociatedObject.MouseLeftButtonDown -= AssociatedObject_MouseLeftButtonDown;
}
}
public class WindowBehaviorHelper
{
private const int WM_NCHITTEST = 0x0084; //测试消息
private const int WM_GETMINMAXINFO = 0x0024;//大小变化
private Window WindowTarget; //目标窗口
private int WidthCorner = 4; //拐角宽度
private int ThicknessTransparentBorder = 5; //透明宽度
private int ThicknessBorder = 4; //边框宽度
private Point PointMouse = new Point(); //鼠标坐标
public enum HitTest : int //测试句柄
{
#region 测试句柄
HTERROR = -2,
HTTRANSPARENT = -1,
HTNOWHERE = 0,
HTCLIENT = 1,
HTCAPTION = 2,
HTSYSMENU = 3,
HTGROWBOX = 4,
HTSIZE = HTGROWBOX,
HTMENU = 5,
HTHSCROLL = 6,
HTVSCROLL = 7,
HTMINBUTTON = 8,
HTMAXBUTTON = 9,
HTLEFT = 10,
HTRIGHT = 11,
HTTOP = 12,
HTTOPLEFT = 13,
HTTOPRIGHT = 14,
HTBOTTOM = 15,
HTBOTTOMLEFT = 16,
HTBOTTOMRIGHT = 17,
HTBORDER = 18,
HTREDUCE = HTMINBUTTON,
HTZOOM = HTMAXBUTTON,
HTSIZEFIRST = HTLEFT,
HTSIZELAST = HTBOTTOMRIGHT,
HTOBJECT = 19,
HTCLOSE = 20,
HTHELP = 21
#endregion
}
//构造函数
public WindowBehaviorHelper(Window window)
{
this.WindowTarget = window;
}
public IntPtr handle;
//修复行为
public void RepairBehavior()
{
if (WindowTarget == null)
return;
this.WindowTarget.SourceInitialized += delegate
{
handle = (new WindowInteropHelper(WindowTarget)).Handle;
HwndSource hwndSource = HwndSource.FromHwnd(handle);
if (hwndSource != null)
{
hwndSource.AddHook(WindowProc);
}
};
}
//消息循环
private IntPtr WindowProc(IntPtr hwnd, int msg, IntPtr wParam, IntPtr lParam, ref bool handled)
{
switch (msg)
{
case WM_NCHITTEST:
if (WindowTarget.WindowState != WindowState.Normal)
{
break;
}
this.PointMouse.X = (lParam.ToInt32() & 0xFFFF);
this.PointMouse.Y = (lParam.ToInt32() >> 16);
//窗口左上角
if (this.PointMouse.X > this.WindowTarget.Left + this.ThicknessTransparentBorder
&& this.PointMouse.X this.WindowTarget.Left + this.ThicknessTransparentBorder + this.WidthCorner
&& this.PointMouse.Y > this.WindowTarget.Top + this.ThicknessTransparentBorder
&& this.PointMouse.Y this.WindowTarget.Top + this.ThicknessTransparentBorder + this.WidthCorner)
{
handled = true;
return new IntPtr((int)HitTest.HTTOPLEFT);
}
//窗口左下角
else if (this.PointMouse.X > this.WindowTarget.Left + this.ThicknessTransparentBorder
&& this.PointMouse.X this.WindowTarget.Left + this.ThicknessTransparentBorder + this.WidthCorner
&& this.PointMouse.Y this.WindowTarget.Top + this.WindowTarget.ActualHeight - this.ThicknessTransparentBorder
&& this.PointMouse.Y >= this.WindowTarget.Top + this.WindowTarget.ActualHeight - this.ThicknessTransparentBorder - this.WidthCorner)
{
handled = true;
return new IntPtr((int)HitTest.HTBOTTOMLEFT);
}
//窗口右上角
else if (this.PointMouse.X this.WindowTarget.Left + this.WindowTarget.ActualWidth - this.ThicknessTransparentBorder
&& this.PointMouse.X >= this.WindowTarget.Left + this.WindowTarget.ActualWidth - this.ThicknessTransparentBorder - this.WidthCorner
&& this.PointMouse.Y > this.WindowTarget.Top + this.ThicknessTransparentBorder
&& this.PointMouse.Y this.WindowTarget.Top + this.ThicknessTransparentBorder + this.WidthCorner)
{
handled = true;
return new IntPtr((int)HitTest.HTTOPRIGHT);
}
//窗口右下角
else if (this.PointMouse.X this.WindowTarget.Left + this.WindowTarget.ActualWidth - this.ThicknessTransparentBorder
&& this.PointMouse.X >= this.WindowTarget.Left + this.WindowTarget.ActualWidth - this.ThicknessTransparentBorder - this.WidthCorner
&& this.PointMouse.Y this.WindowTarget.Top + this.WindowTarget.ActualHeight - this.ThicknessTransparentBorder
&& this.PointMouse.Y >= this.WindowTarget.Top + this.WindowTarget.ActualHeight - this.ThicknessTransparentBorder - this.WidthCorner)
{
handled = true;
return new IntPtr((int)HitTest.HTBOTTOMRIGHT);
}
//窗口左侧
else if (this.PointMouse.X > this.WindowTarget.Left + this.ThicknessTransparentBorder
&& this.PointMouse.X this.WindowTarget.Left + this.ThicknessTransparentBorder + this.ThicknessBorder
&& this.PointMouse.Y > this.WindowTarget.Top + this.ThicknessTransparentBorder
&& this.PointMouse.Y this.WindowTarget.Top + this.WindowTarget.ActualHeight - this.ThicknessTransparentBorder)
{
handled = true;
return new IntPtr((int)HitTest.HTLEFT);
}
//窗口右侧
else if (this.PointMouse.X this.WindowTarget.Left + this.WindowTarget.ActualWidth - this.ThicknessTransparentBorder
&& this.PointMouse.X >= this.WindowTarget.Left + this.WindowTarget.ActualWidth - this.ThicknessTransparentBorder - this.ThicknessBorder
&& this.PointMouse.Y > this.WindowTarget.Top + this.ThicknessTransparentBorder
&& this.PointMouse.Y this.WindowTarget.Top + this.WindowTarget.ActualHeight - this.ThicknessTransparentBorder)
{
handled = true;
return new IntPtr((int)HitTest.HTRIGHT);
}
//窗口上方
else if (this.PointMouse.X > this.WindowTarget.Left + this.ThicknessTransparentBorder
&& this.PointMouse.X this.WindowTarget.Left + this.WindowTarget.ActualWidth - this.ThicknessTransparentBorder
&& this.PointMouse.Y > this.WindowTarget.Top + this.ThicknessTransparentBorder
&& this.PointMouse.Y this.WindowTarget.Top + this.ThicknessTransparentBorder + this.ThicknessBorder)
{
handled = true;
return new IntPtr((int)HitTest.HTTOP);
}
//窗口下方
else if (this.PointMouse.X > this.WindowTarget.Left + this.ThicknessTransparentBorder
&& this.PointMouse.X this.WindowTarget.Left + this.WindowTarget.ActualWidth - this.ThicknessTransparentBorder
&& this.PointMouse.Y this.WindowTarget.Top + this.WindowTarget.ActualHeight - this.ThicknessTransparentBorder
&& this.PointMouse.Y >= this.WindowTarget.Top + this.WindowTarget.ActualHeight - this.ThicknessTransparentBorder - this.ThicknessBorder)
{
handled = true;
return new IntPtr((int)HitTest.HTBOTTOM);
}
//其他消息
else
{
SendMessage(handle, (int)0x00A1, (IntPtr)HitTest.HTCAPTION, IntPtr.Zero);
break;
}
case WM_GETMINMAXINFO:
WmGetMinMaxInfo(hwnd, lParam);
handled = true;
break;
default:
break;
}
return IntPtr.Zero;
}
//更改最小化最大化时窗口位置大小
private void WmGetMinMaxInfo(IntPtr hwnd, IntPtr lParam)
{
MINMAXINFO mmi = (MINMAXINFO)Marshal.PtrToStructure(lParam, typeof(MINMAXINFO));
int MONITOR_DEFAULTTONEAREST = 0x00000002;
IntPtr monitor = MonitorFromWindow(hwnd, MONITOR_DEFAULTTONEAREST);
if (monitor != IntPtr.Zero)
{
MONITORINFO monitorInfo = new MONITORINFO();
GetMonitorInfo(monitor, monitorInfo);
RECT rcWorkArea = monitorInfo.rcWork;
RECT rcMonitorArea = monitorInfo.rcMonitor;
mmi.ptMaxPosition.x = Math.Abs(rcWorkArea.left - rcMonitorArea.left) - 3;
mmi.ptMaxPosition.y = Math.Abs(rcWorkArea.top - rcMonitorArea.top) - 3;
mmi.ptMaxSize.x = Math.Abs(rcWorkArea.right - rcWorkArea.left) + 6;
mmi.ptMaxSize.y = Math.Abs(rcWorkArea.bottom - rcWorkArea.top) + 6;
mmi.ptMinTrackSize.x = (int)this.WindowTarget.MinWidth;
mmi.ptMinTrackSize.y = (int)this.WindowTarget.MinHeight;
}
Marshal.StructureToPtr(mmi, lParam, true);
}
[DllImport("user32")]
internal static extern bool GetMonitorInfo(IntPtr hMonitor, MONITORINFO lpmi);
[DllImport("User32")]
internal static extern IntPtr MonitorFromWindow(IntPtr handle, int flags);
[DllImport("user32.dll")]
public static extern int SendMessage(IntPtr hwnd, int msg, IntPtr wparam, IntPtr lparam);
#region Nested type: MINMAXINFO
[StructLayout(LayoutKind.Sequential)]
internal struct MINMAXINFO
{
public POINT ptReserved;
public POINT ptMaxSize;
public POINT ptMaxPosition;
public POINT ptMinTrackSize;
public POINT ptMaxTrackSize;
}
#endregion
#region Nested type: MONITORINFO
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)]
internal class MONITORINFO
{
public int cbSize = Marshal.SizeOf(typeof(MONITORINFO));
public RECT rcMonitor;
public RECT rcWork;
public int dwFlags;
}
#endregion
#region Nested type: POINT
[StructLayout(LayoutKind.Sequential)]
internal struct POINT
{
public int x;
public int y;
public POINT(int x, int y)
{
this.x = x;
this.y = y;
}
}
#endregion
#region Nested type: RECT
[StructLayout(LayoutKind.Sequential, Pack = 0)]
internal struct RECT
{
public int left;
public int top;
public int right;
public int bottom;
public static readonly RECT Empty;
public int Width
{
get { return Math.Abs(right - left); }
}
public int Height
{
get { return bottom - top; }
}
public RECT(int left, int top, int right, int bottom)
{
this.left = left;
this.top = top;
this.right = right;
this.bottom = bottom;
}
public RECT(RECT rcSrc)
{
left = rcSrc.left;
top = rcSrc.top;
right = rcSrc.right;
bottom = rcSrc.bottom;
}
public bool IsEmpty
{
get
{
return left >= right || top >= bottom;
}
}
public override string ToString()
{
if (this == Empty)
{
return "RECT {Empty}";
}
return "RECT { left : " + left + " / top : " + top + " / right : " + right + " / bottom : " + bottom + " }";
}
public override bool Equals(object obj)
{
if (!(obj is Rect))
{
return false;
}
return (this == (RECT)obj);
}
public override int GetHashCode()
{
return left.GetHashCode() + top.GetHashCode() + right.GetHashCode() + bottom.GetHashCode();
}
public static bool operator ==(RECT rect1, RECT rect2)
{
return (rect1.left == rect2.left && rect1.top == rect2.top && rect1.right == rect2.right && rect1.bottom == rect2.bottom);
}
public static bool operator !=(RECT rect1, RECT rect2)
{
return !(rect1 == rect2);
}
}
#endregion
}
WPF 无边框拖动
标签:|| 需要 dllimport tail att class reduce reserve 图片
原文地址:https://www.cnblogs.com/lonelyxmas/p/12833983.html