C# Redis辅助类封装与简单聊天室的实现思路说明

2021-03-29 20:28

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标签:point   lis   exce   配置信息   场景   api   简单聊天室   优先   个数   

虽然redis api的功能比较齐全,但个人觉得为了更好的方便学习和使用,还是很有必有做一个类似DBHelper的帮助类

辅助类主要功能(代码会在最后放出来)

1. 事件监听:
    重新配置广播时(主从同步更改)
    发生内部错误时(调试用)
    更改集群时
    配置更改时
    发生错误时
    物理连接失败时
    建立物理连接时

说明:此处只是进行一个简单的监听,请根据实际需要进行修改

2.存储功能:
    a. 【临时存储】直接 key - value string 类型存储 使用StringXxx方法进行调用
        此类方法用于存储一些临时的、但会被频繁请求到的数据

    b.【永久存储】使用 key - filed - value 类型存储 使用HashXxx方法进行调用
        此类方法存储的是一个类似键值对对象,不必设置有效期,可用于存储一些配置信息

3.消息队列
    【永久存储】 通过push/pop进行消息的读取与存储,可根据实际应用场景制定

4.发布/订阅
    【不进行存储】
    是类似一种即时通讯的功能,可根据实际应用场景制定

为了加深对于redis的使用,就弄了一个简单的通讯功能,这里说下主要的实现思路:

登录时

需要保存用户信息(永久)且设置登录时效(短暂)
a.使用Hash相关方法 添加 用户标识(filed) - Guid(value) key(固定)
b.使用StringXxx相关方法 添加 用户对应的Guid标识 - 固定值 并设置有效时长 

公共聊天室

a.使用Hash相关方法 获取所有Value 获取已登录的用户列表 (由于key 固定 ,每个登录用户获取的都会是同一份列表数据)
b.聊天室实现 (渠道固定+发布订阅)
  事件
    发送消息>
        将消息发布至聊天室渠道
    接收消息>
        订阅聊天室渠道,并将接收的消息显示至消息面板

私聊

a.使用登录用户 与 私聊对象作为参数,生成唯一标识(此处采用md5) 
b.使用唯一标识作为聊天渠道进行发布/订阅 进行单人聊天

细节说明

添加提醒相关的发布/订阅(不同提醒根据消息类型进行区分)
  a.登录/退出相关
    1.登录提醒:登录后发布登录提醒,通知其他已登录用户更新已登录用户列表
    2.退出提醒:与1类型
  b.私聊处理
    1.当私聊时发布消息,收到的订阅数为1时(即只有自己订阅了消息),需要将消息添加到消息队列中(使用私聊的唯一标识作为key),并添加一条私聊提示信息,将私聊对象的用户标识作为内容关键字
    2.当在聊天室收到与自己标识相匹配私聊提醒消息时,进行相应提醒
    3.在进入聊天室时,通过生成的标识码,去消息队列获取未读消息并进行显示。

辅助类代码:

public class CusRedisHelper
{

    #region member

    /// 
    /// 连接字符串
    /// 
    protected readonly string ConnectionString;
    /// 
    /// redis 连接对象
    /// 
    protected static IConnectionMultiplexer _connMultiplexer;

    /// 
    /// 默认的key值(用来当作RedisKey的前缀)【此部分为自行修改的,无意义】
    /// 
    public string DefaultKey { get; set; }

    /// 
    /// 锁
    /// 
    private static readonly object Locker = new object();


    /// 
    /// 数据库访问对象
    /// 
    private readonly IDatabase _db;

    /// 
    /// 处理序列化&反序列化
    /// 
    protected IJsonDeal JsonDeal{ get; set; }

    #endregion

    #region constructs


    /// 
    /// 
    /// 
    /// 连接字符串
    /// 默认前缀【无实用】
    /// 
    public CusRedisHelper(string connStr, string defaultKey,IJsonDeal jsonDeal, int db = -1)
    {
        this.JsonDeal = jsonDeal;
        //连接字符串
        ConnectionString = connStr;
        //建立连接
        _connMultiplexer = ConnectionMultiplexer.Connect(ConnectionString);
        //默认前缀【无实用】
        DefaultKey = defaultKey;
        //注册相关事件  【未应用】
        RegisterEvent();
        //获取Database操作对象
        _db = _connMultiplexer.GetDatabase(db);
    }

    #endregion

    #region util_method

    /// 
    /// 添加 key 的前缀
    /// 
    /// 
    /// 
    public string AddKeyPrefix(string key)
    {
        return $"{DefaultKey}:{key}";
    }

    #endregion

    #region offer_method

    /// 
    /// 采用双重锁单例模式,保证数据访问对象有且仅有一个
    /// 
    /// 
    public IConnectionMultiplexer GetConnectionRedisMultiplexer()
    {
        if ((_connMultiplexer == null || !_connMultiplexer.IsConnected))
        {
            lock (Locker)
            {
                if ((_connMultiplexer == null || !_connMultiplexer.IsConnected))
                {
                    _connMultiplexer = ConnectionMultiplexer.Connect(ConnectionString);
                }
            }
        }
        return _connMultiplexer;
    }

    public IDatabase GetDataBase()
    {
        return _db;
    }

    /// 
    /// 添加事务处理
    /// 
    /// 
    public ITransaction GetTransaction()
    {
        //创建事务
        return _db.CreateTransaction();
    }

    #endregion

    #region register listener event
    /// 
    /// 注册事件
    /// 
    private static void RegisterEvent()
    {
        _connMultiplexer.ConnectionRestored += ConnMultiplexer_ConnectionRestored;
        _connMultiplexer.ConnectionFailed += ConnMultiplexer_ConnectionFailed;
        _connMultiplexer.ErrorMessage += ConnMultiplexer_ErrorMessage;
        _connMultiplexer.ConfigurationChanged += ConnMultiplexer_ConfigurationChanged;
        _connMultiplexer.HashSlotMoved += ConnMultiplexer_HashSlotMoved;
        _connMultiplexer.InternalError += ConnMultiplexer_InternalError;
        _connMultiplexer.ConfigurationChangedBroadcast += ConnMultiplexer_ConfigurationChangedBroadcast;
    }
    /// 
    /// 重新配置广播时(主从同步更改)
    /// 
    /// 
    /// 
    private static void ConnMultiplexer_ConfigurationChangedBroadcast(object sender, EndPointEventArgs e)
    {
        Console.WriteLine($"{nameof(ConnMultiplexer_ConfigurationChangedBroadcast)}: {e.EndPoint}");
    }
    /// 
    /// 发生内部错误时(调试用)
    /// 
    /// 
    /// 
    private static void ConnMultiplexer_InternalError(object sender, InternalErrorEventArgs e)
    {
        Console.WriteLine($"{nameof(ConnMultiplexer_InternalError)}: {e.Exception}");
    }
    /// 
    /// 更改集群时
    /// 
    /// 
    /// 
    private static void ConnMultiplexer_HashSlotMoved(object sender, HashSlotMovedEventArgs e)
    {
        Console.WriteLine($"{nameof(ConnMultiplexer_HashSlotMoved)}: {nameof(e.OldEndPoint)}-{e.OldEndPoint} To {nameof(e.NewEndPoint)}-{e.NewEndPoint} ");
    }
    /// 
    /// 配置更改时
    /// 
    /// 
    /// 
    private static void ConnMultiplexer_ConfigurationChanged(object sender, EndPointEventArgs e)
    {
        Console.WriteLine($"{nameof(ConnMultiplexer_ConfigurationChanged)}: {e.EndPoint}");
    }
    /// 
    /// 发生错误时
    /// 
    /// 
    /// 
    private static void ConnMultiplexer_ErrorMessage(object sender, RedisErrorEventArgs e)
    {
        Console.WriteLine($"{nameof(ConnMultiplexer_ErrorMessage)}: {e.Message}");
    }
    /// 
    /// 物理连接失败时
    /// 
    /// 
    /// 
    private static void ConnMultiplexer_ConnectionFailed(object sender, ConnectionFailedEventArgs e)
    {
        Console.WriteLine($"{nameof(ConnMultiplexer_ConnectionFailed)}: {e.Exception}");
    }
    /// 
    /// 建立物理连接时
    /// 
    /// 
    /// 
    private static void ConnMultiplexer_ConnectionRestored(object sender, ConnectionFailedEventArgs e)
    {
        Console.WriteLine($"{nameof(ConnMultiplexer_ConnectionRestored)}: {e.Exception}");
    }
    #endregion


    #region stringGet 
    /// 
    /// 设置key,并保存字符串(如果key 已存在,则覆盖)
    /// 
    /// 
    /// 
    /// 
    /// 
    public bool StringSet(string redisKey, string redisValue, TimeSpan? expried = null)
    {
        redisKey = AddKeyPrefix(redisKey);
        return _db.StringSet(redisKey, redisValue, expried);
    }
    /// 
    /// 保存多个key-value
    /// 
    /// 
    /// 
    public bool StringSet(IEnumerable> keyValuePairs)
    {
        keyValuePairs =
            keyValuePairs.Select(x => new KeyValuePair(AddKeyPrefix(x.Key), x.Value));
        return _db.StringSet(keyValuePairs.ToArray());
    }
    /// 
    /// 获取字符串
    /// 
    /// 
    /// 
    /// 
    public string StringGet(string redisKey, TimeSpan? expired = null)
    {
        try
        {
            redisKey = AddKeyPrefix(redisKey);
            return _db.StringGet(redisKey);
        }
        catch (TypeAccessException ex)
        {
            throw ex;
        }
    }
    /// 
    /// 存储一个对象,该对象会被序列化存储
    /// 
    /// 
    /// 
    /// 
    /// 
    /// 
    public bool StringSet(string redisKey, T redisValue, TimeSpan? expired = null)
    {
        redisKey = AddKeyPrefix(redisKey);
        var json = JsonDeal.Serialize(redisKey);
        return _db.StringSet(redisKey, json, expired);
    }
    /// 
    /// 获取一个对象(会进行反序列化)
    /// 
    /// 
    /// 
    /// 
    /// 
    public T StringGet(string redisKey, TimeSpan? expired = null)
    {
        redisKey = AddKeyPrefix(redisKey);
        return JsonDeal.Deserialize(_db.StringGet(redisKey));
    }

    /// 
    /// 保存一个字符串值
    /// 
    /// 
    /// 
    /// 
    /// 
    public async Task StringSetAsync(string redisKey, string redisValue, TimeSpan? expired = null)
    {
        redisKey = AddKeyPrefix(redisKey);
        return await _db.StringSetAsync(redisKey, redisValue, expired);
    }
    /// 
    /// 保存一个字符串值
    /// 
    /// 
    /// 
    public async Task StringSetAsync(IEnumerable> keyValuePairs)
    {
        keyValuePairs
            = keyValuePairs.Select(x => new KeyValuePair(AddKeyPrefix(x.Key), x.Value));
        return await _db.StringSetAsync(keyValuePairs.ToArray());
    }
    /// 
    /// 获取单个值
    /// 
    /// 
    /// 
    /// 
    /// 
    public async Task StringGetAsync(string redisKey, string redisValue, TimeSpan? expired = null)
    {
        redisKey = AddKeyPrefix(redisKey);
        return await _db.StringGetAsync(redisKey);
    }
    /// 
    /// 存储一个对象(该对象会被序列化保存)
    /// 
    /// 
    /// 
    /// 
    /// 
    /// 
    public async Task StringSetAsync(string redisKey, string redisValue, TimeSpan? expired = null)
    {
        redisKey = AddKeyPrefix(redisKey);
        var json = JsonDeal.Serialize(redisValue);
        return await _db.StringSetAsync(redisKey, json, expired);
    }
    /// 
    /// 获取一个对象(反序列化)
    /// 
    /// 
    /// 
    /// 
    /// 
    /// 
    public async Task StringGetAsync(string redisKey, string redisValue, TimeSpan? expired = null)
    {
        redisKey = AddKeyPrefix(redisKey);
        return JsonDeal.Deserialize(await _db.StringGetAsync(redisKey));
    }
    #endregion


    #region  Hash operation  Hast 存储  >>> redisKey:{hashField:value}

    /// 
    /// 判断字段是否在hash中
    /// 
    /// 
    /// 
    /// 
    public bool HashExist(string redisKey, string hashField)
    {
        redisKey = AddKeyPrefix(redisKey);
        return _db.HashExists(redisKey, hashField);
    }
    /// 
    /// 从hash 中删除字段
    /// 
    /// 
    /// 
    /// 
    public bool HashDelete(string redisKey, string hashField)
    {
        redisKey = AddKeyPrefix(redisKey);
        return _db.HashDelete(redisKey, hashField);
    }
    /// 
    /// 从hash中移除指定字段
    /// 
    /// 
    /// 
    /// 
    public long HashDelete(string redisKey, IEnumerable hashField)
    {
        redisKey = AddKeyPrefix(redisKey);
        return _db.HashDelete(redisKey, hashField.ToArray());
    }
    /// 
    /// 在hash中设定值 存储示例 
    /// 
    /// 
    /// 
    /// 
    /// 
    public bool HashSet(string redisKey, string hashField, string value)
    {
        redisKey = AddKeyPrefix(redisKey);
        return _db.HashSet(redisKey, hashField, value);
    }
    /// 
    /// 从Hash 中获取值
    /// 
    /// 
    /// 
    /// 
    public RedisValue HashGet(string redisKey, string hashField)
    {
        redisKey = AddKeyPrefix(redisKey);
        return _db.HashGet(redisKey, hashField);
    }
    /// 
    /// 从Hash 中获取值
    /// 
    /// 
    /// 
    /// 
    public RedisValue[] HashGet(string redisKey, RedisValue[] hashField)
    {
        redisKey = AddKeyPrefix(redisKey);
        return _db.HashGet(redisKey, hashField);
    }
    /// 
    /// 从hash 返回所有的key值
    /// 
    /// 
    /// 
    public IEnumerable HashKeys(string redisKey)
    {
        redisKey = AddKeyPrefix(redisKey);
        return _db.HashKeys(redisKey);
    }
    /// 
    /// 根据key返回hash中的值
    /// 
    /// 
    /// 
    public RedisValue[] HashValues(string redisKey)
    {
        redisKey = AddKeyPrefix(redisKey);
        return _db.HashValues(redisKey);
    }
    /// 
    /// 
    /// 
    /// 
    /// 
    /// 
    /// 
    /// 
    public bool HashSet(string redisKey, string hashField, T value)
    {
        redisKey = AddKeyPrefix(redisKey);
        var json = JsonDeal.Serialize(value);
        return _db.HashSet(redisKey, hashField, json);
    }
    /// 
    /// 在hash 中获取值 (反序列化)
    /// 
    /// 
    /// 
    /// 
    /// 
    public T HashGet(string redisKey, string hashField)
    {
        redisKey = AddKeyPrefix(redisKey);
        return JsonDeal.Deserialize(_db.HashGet(redisKey, hashField));
    }
    /// 
    /// 判断字段是否存在hash 中
    /// 
    /// 
    /// 
    /// 
    public async Task HashExistsAsync(string redisKey, string hashField)
    {
        redisKey = AddKeyPrefix(redisKey);
        return await _db.HashExistsAsync(redisKey, hashField);
    }
    /// 
    /// 从hash中移除指定字段
    /// 
    /// 
    /// 
    /// 
    public async Task HashDeleteAsync(string redisKey, string hashField)
    {
        redisKey = AddKeyPrefix(redisKey);
        return await _db.HashDeleteAsync(redisKey, hashField);
    }
    /// 
    /// 从hash中移除指定字段
    /// 
    /// 
    /// 
    /// 
    public async Task HashDeleteAsync(string redisKey, IEnumerable hashField)
    {
        redisKey = AddKeyPrefix(redisKey);
        return await _db.HashDeleteAsync(redisKey, hashField.ToArray());
    }
    /// 
    /// 在hash 设置值
    /// 
    /// 
    /// 
    /// 
    /// 
    public async Task HashSetAsync(string redisKey, string hashField, string value)
    {
        redisKey = AddKeyPrefix(redisKey);
        return await _db.HashSetAsync(redisKey, hashField, value);
    }
    /// 
    /// 在hash 中设定值
    /// 
    /// 
    /// 
    /// 
    public async Task HashSetAsync(string redisKey, IEnumerable hashFields)
    {
        redisKey = AddKeyPrefix(redisKey);
        await _db.HashSetAsync(redisKey, hashFields.ToArray());
    }
    /// 
    /// 在hash 中设定值
    /// 
    /// 
    /// 
    /// 
    public async Task HashGetAsync(string redisKey, string hashField)
    {
        redisKey = AddKeyPrefix(redisKey);
        return await _db.HashGetAsync(redisKey, hashField);
    }
    /// 
    /// 在hash 中获取值
    /// 
    /// 
    /// 
    /// 
    /// 
    public async Task> HashGetAsync(string redisKey, RedisValue[] hashField, string value)
    {
        redisKey = AddKeyPrefix(redisKey);
        return await _db.HashGetAsync(redisKey, hashField);
    }
    /// 
    /// 从hash返回所有的字段值
    /// 
    /// 
    /// 
    public async Task> HashKeysAsync(string redisKey)
    {
        redisKey = AddKeyPrefix(redisKey);
        return await _db.HashKeysAsync(redisKey);
    }
    /// 
    /// 返回hash中所有的值
    /// 
    /// 
    /// 
    public async Task> HashValuesAsync(string redisKey)
    {
        redisKey = AddKeyPrefix(redisKey);
        return await _db.HashValuesAsync(redisKey);
    }
    /// 
    /// 在hash 中设定值(序列化)
    /// 
    /// 
    /// 
    /// 
    /// 
    /// 
    public async Task HashSetAsync(string redisKey, string hashField, T value)
    {
        redisKey = AddKeyPrefix(redisKey);
        var json = JsonDeal.Serialize(value);
        return await _db.HashSetAsync(redisKey, hashField, json);
    }
    /// 
    /// 在hash中获取值(反序列化)
    /// 
    /// 
    /// 
    /// 
    /// 
    public async Task HashGetAsync(string redisKey, string hashField)
    {
        redisKey = AddKeyPrefix(redisKey);
        return JsonDeal.Deserialize(await _db.HashGetAsync(redisKey, hashField));
    }
    #endregion


    #region queue list operation
    /// 
    /// 移除并返回key所对应列表的第一个元素
    /// 
    /// 
    /// 
    public string ListLeftPop(string redisKey)
    {
        redisKey = AddKeyPrefix(redisKey);
        return _db.ListLeftPop(redisKey);
    }
    /// 
    /// 移除并返回key所对应列表的最后一个元素
    /// 
    /// 
    /// 
    public string ListRightPop(string redisKey)
    {
        redisKey = AddKeyPrefix(redisKey);
        return _db.ListRightPop(redisKey);
    }
    /// 
    /// 移除指定key及key所对应的元素
    /// 
    /// 
    /// 
    /// 
    public long ListRemove(string redisKey, string redisValue)
    {
        redisKey = AddKeyPrefix(redisKey);
        return _db.ListRemove(redisKey, redisValue);
    }
    /// 
    /// 在列表尾部插入值,如果键不存在,先创建再插入值
    /// 
    /// 
    /// 
    /// 
    public long ListRightPush(string redisKey, string redisValue)
    {
        redisKey = AddKeyPrefix(redisKey);
        return _db.ListRightPush(redisKey, redisValue);
    }
    /// 
    /// 在列表头部插入值,如果键不存在,先创建再插入值
    /// 
    /// 
    /// 
    /// 
    public long ListLeftPush(string redisKey, string redisValue)
    {
        redisKey = AddKeyPrefix(redisKey);
        return _db.ListLeftPush(redisKey, redisValue);
    }
    /// 
    /// 返回列表上该键的长度,如果不存在,返回0
    /// 
    /// 
    /// 
    public long ListLength(string redisKey)
    {
        redisKey = AddKeyPrefix(redisKey);
        return _db.ListLength(redisKey);
    }
    /// 
    /// 返回在该列表上键所对应的元素
    /// 
    /// 
    /// 
    public IEnumerable ListRange(string redisKey)
    {
        try
        {
            redisKey = AddKeyPrefix(redisKey);
            return _db.ListRange(redisKey);
        }
        catch (Exception ex)
        {
            throw ex;
        }
    }
    /// 
    /// 移除并返回存储在该键列表的第一个元素
    /// 
    /// 
    /// 
    /// 
    public T ListLeftPop(string redisKey)
    {
        redisKey = AddKeyPrefix(redisKey);
        var redisValue = _db.ListLeftPop(redisKey);
        return JsonDeal.Deserialize(redisValue);
    }
    /// 
    /// 移除并返回该列表上的最后一个元素
    /// 
    /// 
    /// 
    /// 
    public T ListRightPop(string redisKey)
    {
        redisKey = AddKeyPrefix(redisKey);
        var redisValue = _db.ListRightPop(redisKey);
        return JsonDeal.Deserialize(redisValue);
    }
    /// 
    /// 在列表尾部插入值,如果键不存在,先创建再插入值
    /// 
    /// 
    /// 
    /// 
    /// 
    public long ListRightPush(string redisKey, T redisValue)
    {
        redisKey = AddKeyPrefix(redisKey);
        return _db.ListRightPush(redisKey, JsonDeal.Serialize(redisValue));
    }
    /// 
    /// 在列表头部插入值,如果键不存在,创建后插入值
    /// 
    /// 
    /// 
    /// 
    /// 
    public long ListLeftPush(string redisKey, T redisValue)
    {
        redisKey = AddKeyPrefix(redisKey);
        return _db.ListLeftPush(redisKey, JsonDeal.Serialize(redisValue));
    }
    /// 
    /// 移除并返回存储在该键列表的第一个元素
    /// 
    /// 
    /// 
    public async Task ListLeftPopAsync(string redisKey)
    {
        redisKey = AddKeyPrefix(redisKey);
        return await _db.ListLeftPopAsync(redisKey);
    }
    /// 
    /// 移除并返回存储在该键列表的最后一个元素
    /// 
    /// 
    /// 
    public async Task ListRightPopAsync(string redisKey)
    {
        redisKey = AddKeyPrefix(redisKey);
        return await _db.ListRightPopAsync(redisKey);
    }
    /// 
    /// 移除列表指定键上与值相同的元素
    /// 
    /// 
    /// 
    public async Task ListRemoveAsync(string redisKey, string redisValue)
    {
        redisKey = AddKeyPrefix(redisKey);
        return await _db.ListRemoveAsync(redisKey, redisValue);
    }
    /// 
    /// 在列表尾部差入值,如果键不存在,先创建后插入
    /// 
    /// 
    /// 
    /// 
    public async Task ListRightPushAsync(string redisKey, string redisValue)
    {
        redisKey = AddKeyPrefix(redisKey);
        return await _db.ListRightPushAsync(redisKey, redisValue);
    }
    /// 
    /// 在列表头部插入值,如果键不存在,先创建后插入
    /// 
    /// 
    /// 
    /// 
    public async Task ListLeftPushAsync(string redisKey, string redisValue)
    {
        redisKey = AddKeyPrefix(redisKey);
        return await _db.ListLeftPushAsync(redisKey, redisValue);
    }
    /// 
    /// 返回列表上的长度,如果不存在,返回0
    /// 
    /// 
    /// 
    public async Task ListLengthAsync(string redisKey)
    {
        redisKey = AddKeyPrefix(redisKey);
        return await _db.ListLengthAsync(redisKey);
    }
    /// 
    /// 返回在列表上键对应的元素
    /// 
    /// 
    /// 
    public async Task> ListRangeAsync(string redisKey)
    {
        redisKey = AddKeyPrefix(redisKey);
        return await _db.ListRangeAsync(redisKey);
    }
    /// 
    /// 移除并返回存储在key对应列表的第一个元素
    /// 
    /// 
    /// 
    /// 
    public async Task ListLeftPopAsync(string redisKey)
    {
        redisKey = AddKeyPrefix(redisKey);
        return JsonDeal.Deserialize(await _db.ListLeftPopAsync(redisKey));
    }
    /// 
    /// 移除并返回存储在key 对应列表的最后一个元素
    /// 
    /// 
    /// 
    /// 
    public async Task ListRightPopAsync(string redisKey)
    {
        redisKey = AddKeyPrefix(redisKey);
        return JsonDeal.Deserialize(await _db.ListRightPopAsync(redisKey));
    }
    /// 
    /// 在列表尾部插入值,如果值不存在,先创建后写入值
    /// 
    /// 
    /// 
    /// 
    /// 
    public async Task ListRightPushAsync(string redisKey, T redisValue)
    {
        redisKey = AddKeyPrefix(redisKey);
        return await _db.ListRightPushAsync(redisKey, JsonDeal.Serialize(redisValue));
    }
    /// 
    /// 在列表头部插入值,如果值不存在,先创建后写入值
    /// 
    /// 
    /// 
    /// 
    /// 
    public async Task ListLeftPushAsync(string redisKey, T redisValue)
    {
        redisKey = AddKeyPrefix(redisKey);
        return await _db.ListLeftPushAsync(redisKey, JsonDeal.Serialize(redisValue));
    }
    #endregion


    #region sorted set operation
    /// 
    /// sortedset 新增
    /// 
    /// 
    /// 
    /// 
    /// 
    public bool SortedSetAdd(string redisKey, string member, double score)
    {
        redisKey = AddKeyPrefix(redisKey);
        return _db.SortedSetAdd(redisKey, member, score);
    }
    /// 
    /// 在有序集合中返回指定范围的元素,默认情况下由低到高
    /// 
    /// 
    /// 
    public IEnumerable SortedSetRangeByRank(string redisKey)
    {
        redisKey = AddKeyPrefix(redisKey);
        return _db.SortedSetRangeByRank(redisKey);
    }
    /// 
    /// 返回有序集合的个数
    /// 
    /// 
    /// 
    public long SortedSetLength(string redisKey)
    {
        redisKey = AddKeyPrefix(redisKey);
        return _db.SortedSetLength(redisKey);
    }
    /// 
    /// 返回有序集合的元素个数
    /// 
    /// 
    /// 
    /// 
    public bool SortedSetLength(string redisKey, string member)
    {
        redisKey = AddKeyPrefix(redisKey);
        return _db.SortedSetRemove(redisKey, member);
    }
    /// 
    ///  sorted set Add
    /// 
    /// 
    /// 
    /// 
    /// 
    /// 
    public bool SortedSetAdd(string redisKey, T member, double score)
    {
        redisKey = AddKeyPrefix(redisKey);
        var json = JsonDeal.Serialize(member);
        return _db.SortedSetAdd(redisKey, json, score);
    }
    /// 
    /// sorted set add
    /// 
    /// 
    /// 
    /// 
    /// 
    public async Task SortedSetAddAsync(string redisKey, string member, double score)
    {
        redisKey = AddKeyPrefix(redisKey);
        return await _db.SortedSetAddAsync(redisKey, member, score);
    }
    /// 
    /// 在有序集合中返回指定范围的元素,默认情况下由低到高
    /// 
    /// 
    /// 
    public async Task> SortedSetRangeByRankAsync(string redisKey)
    {
        redisKey = AddKeyPrefix(redisKey);
        return await _db.SortedSetRangeByRankAsync(redisKey);
    }
    /// 
    /// 返回有序集合的元素个数
    /// 
    /// 
    /// 
    public async Task SortedSetLengthAsync(string redisKey)
    {
        redisKey = AddKeyPrefix(redisKey);
        return await _db.SortedSetLengthAsync(redisKey);
    }
    /// 
    /// 返回有序集合的元素个数
    /// 
    /// 
    /// 
    /// 
    public async Task SortedSetRemoveAsync(string redisKey, string member)
    {
        redisKey = AddKeyPrefix(redisKey);
        return await _db.SortedSetRemoveAsync(redisKey, member);
    }
    /// 
    /// SortedSet 新增
    /// 
    /// 
    /// 
    /// 
    /// 
    /// 
    public async Task SortedSetAddAsync(string redisKey, T member, double score)
    {
        redisKey = AddKeyPrefix(redisKey);
        var json = JsonDeal.Serialize(member);
        return await _db.SortedSetAddAsync(redisKey, json, score);
    }

    #endregion


    #region key operation
    /// 
    /// 移除指定key
    /// 
    /// 
    /// 
    public bool KeyDelete(string redisKey)
    {
        redisKey = AddKeyPrefix(redisKey);
        return _db.KeyDelete(redisKey);
    }
    /// 
    /// 删除指定key
    /// 
    /// 
    /// 
    public long KeyDelete(IEnumerable redisKeys)
    {
        var keys = redisKeys.Select(x => (RedisKey)AddKeyPrefix(x));
        return _db.KeyDelete(keys.ToArray());
    }
    /// 
    /// 检验key是否存在
    /// 
    /// 
    /// 
    public bool KeyExists(string redisKey)
    {
        redisKey = AddKeyPrefix(redisKey);
        return _db.KeyExists(redisKey);
    }
    /// 
    /// 重命名key
    /// 
    /// 
    /// 
    /// 
    public bool KeyReName(string oldKeyName, string newKeyName)
    {
        oldKeyName = AddKeyPrefix(oldKeyName);
        return _db.KeyRename(oldKeyName, newKeyName);
    }
    /// 
    /// 设置key 的过期时间
    /// 
    /// 
    /// 
    /// 
    public bool KeyExpire(string redisKey, TimeSpan? expired = null)
    {
        redisKey = AddKeyPrefix(redisKey);
        return _db.KeyExpire(redisKey, expired);
    }
    /// 
    /// 移除指定的key
    /// 
    /// 
    /// 
    public async Task KeyDeleteAsync(string redisKey)
    {
        redisKey = AddKeyPrefix(redisKey);
        return await _db.KeyDeleteAsync(redisKey);
    }
    /// 
    /// 删除指定的key
    /// 
    /// 
    /// 
    public async Task KeyDeleteAsync(IEnumerable redisKeys)
    {
        var keys = redisKeys.Select(x => (RedisKey)AddKeyPrefix(x));
        return await _db.KeyDeleteAsync(keys.ToArray());
    }
    /// 
    /// 检验key 是否存在
    /// 
    /// 
    /// 
    public async Task KeyExistsAsync(string redisKey)
    {
        redisKey = AddKeyPrefix(redisKey);
        return await _db.KeyExistsAsync(redisKey);
    }
    /// 
    /// 重命名key
    /// 
    /// 
    /// 
    /// 
    public async Task KeyRenameAsync(string redisKey, string redisNewKey)
    {
        redisKey = AddKeyPrefix(redisKey);
        return await _db.KeyRenameAsync(redisKey, redisNewKey);
    }
    /// 
    /// 设置 key 时间
    /// 
    /// 
    /// 
    /// 
    public async Task KeyExpireAsync(string redisKey, TimeSpan? expired)
    {
        redisKey = AddKeyPrefix(redisKey);
        return await _db.KeyExpireAsync(redisKey, expired);
    }
    #endregion

    #region Publish And Subscribe
    /// 
    /// 订阅
    /// 
    /// 频道
    /// 事件
    public void Subscribe(RedisChannel channel, Action handle)
    {
        //getSubscriber() 获取到指定服务器的发布者订阅者的连接
        var sub = _connMultiplexer.GetSubscriber();
        //订阅执行某些操作时改变了 优先/主动 节点广播
        sub.Subscribe(channel, handle);
    }

    /// 
    /// 取消订阅
    /// 
    /// 频道
    /// 事件
    public void UnSubscribe(RedisChannel channel, Action handle)
    {
        //getSubscriber() 获取到指定服务器的发布者订阅者的连接
        var sub = _connMultiplexer.GetSubscriber();
        //订阅执行某些操作时改变了 优先/主动 节点广播
        sub.Unsubscribe(channel, handle);
    }

    /// 
    /// 取消订阅
    /// 
    /// 频道
    /// 事件
    public async Task UnSubscribeAsync(RedisChannel channel, Action handle)
    {
        //getSubscriber() 获取到指定服务器的发布者订阅者的连接
        var sub = _connMultiplexer.GetSubscriber();
        //订阅执行某些操作时改变了 优先/主动 节点广播
        await sub.UnsubscribeAsync(channel, handle);
    }

    /// 
    /// 发布
    /// 
    /// 
    /// 
    /// 
    public long Publish(RedisChannel channel, RedisValue message)
    {
        var sub = _connMultiplexer.GetSubscriber();
        return sub.Publish(channel, message);
    }
    /// 
    /// 发布(使用序列化)
    /// 
    /// 
    /// 
    /// 
    /// 
    public long Publish(RedisChannel channel, T message)
    {
        var sub = _connMultiplexer.GetSubscriber();
        return sub.Publish(channel, JsonDeal.Serialize(message));
    }
    /// 
    /// 订阅
    /// 
    /// 
    /// 
    /// 
    public async Task SubscribeAsync(RedisChannel redisChannel, Action handle)
    {
        var sub = _connMultiplexer.GetSubscriber();
        await sub.SubscribeAsync(redisChannel, handle);
    }
    /// 
    /// 发布
    /// 
    /// 
    /// 
    /// 
    public async Task PublishAsync(RedisChannel redisChannel, RedisValue message)
    {
        var sub = _connMultiplexer.GetSubscriber();
        return await sub.PublishAsync(redisChannel, message);
    }
    /// 
    /// 发布(使用序列化)
    /// 
    /// 
    /// 
    /// 
    /// 
    public async Task PublishAsync(RedisChannel redisChannel, T message)
    {
        var sub = _connMultiplexer.GetSubscriber();
        return await sub.PublishAsync(redisChannel, JsonDeal.Serialize(message));
    }
    #endregion


}

《接口(实现根据场景自己实现吧:) 我是使用Newtonsoft.Json简单的实现了一下)》

public interface IJsonDeal
{

    string Serialize(object obj);

    T Deserialize(string jsonDate);

}

辅助类的大部分都是参考其他大佬的博文
https://www.cnblogs.com/monster17/p/9283898.html


author:monster

since:7/10/2018 5:33:22 PM

direction:redis helper

C# Redis辅助类封装与简单聊天室的实现思路说明

标签:point   lis   exce   配置信息   场景   api   简单聊天室   优先   个数   

原文地址:https://www.cnblogs.com/monster17/p/9290653.html


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