C# 面试题(三)
2021-04-12 08:25
标签:i++ main length ons null ret ram read handler 1、下面代码的输出结果是什么 答:X=1,Y=0;x=1 y = -1 2、有一个字符串 "I am a good man",设计一个函数,返回 "man good a am I"。 3、C# 九九乘法表算法实现 4、代码实现猫大叫一声,所有的老鼠都开始逃跑,主人被惊醒。 C# 面试题(三) 标签:i++ main length ons null ret ram read handler 原文地址:https://www.cnblogs.com/zhengwei-cq/p/9011534.htmlusing System;
class A
{
public A()
{
PrintFields();
}
public virtual void PrintFields(){}
}
class B:A
{
int x=1;
int y;
public B()
{
y=-1;
}
public override void PrintFields()
{
Console.WriteLine("x={0},y={1}",x,y);
}
static string Reverse()
{
string s = "I am a good man";
string[] arr = s.Split(‘ ‘);
string res = "";
for (int i = arr.Length - 1; i >= 0; i--)
{
res += arr[i];
if (i > 0)
res += " ";
}
return res;
}
static void Mu()
{
string t = string.Empty;
for (int i = 1; i 10; i++)
{
for (int j = 1; j )
{
t = string.Format("{0}*{1}={2} ", j, i, (j * i));
Console.Write(t);
//if (j * i // Console.Write(" ");
if (i == j)
Console.Write("\n");
}
}
}
namespace DelegateEvent
{
public delegate void SubEventHandler();
public abstract class Subject
{
public event SubEventHandler SubEvent;
protected void FireAway() //开火, 抽象类可以有具体方法。
{
if (this.SubEvent != null)
this.SubEvent();
}
}
public class Cat:Subject
{
public void Cry()
{
Console.WriteLine("cat cryed.")
this.FireAway();
}
}
public abstract class Observer //定义一个观察者的抽象类,这样的类有一点就是观察谁,这个谁肯定是一个类,这里指猫
{
public Observer(Subject sub) //抽象类也可以定义构造函数
{
sub.SubEvent +=new SubEventHandler(Respose); //注册猫叫事件(表达有点含糊),当此事件触发的时候,老鼠会做出回应
}
public abstract void Respose();
}
//定义一个观察者,老鼠
public class Mouse : Observer
{
private string name;
public Mouse(string name, Subject sub) //定义构造函数,并初始化父类
: base(sub)
{
this.name = name;
}
public override void Respose()
{
Console.WriteLine(name+" attempt to escape!");
}
}
//定义一个观察者,主人
public class Master : Observer
{
public Master(Subject sub) : base(sub) { }
public override void Respose()
{
Console.WriteLine("host waken");
}
}
class Program
{
static void Main(string[] args)
{
Cat cat = new Cat();
Mouse mouse1 = new Mouse("mouse1", cat); //在对象初始化的时候,已经注册了对猫叫的响应事件
Mouse mouse2 = new Mouse("mouse2",cat);
Master master = new Master(cat);
cat.Cry();
Console.Read();
}
}
}
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