WPF实现背景透明磨砂,并通过HandyControl组件实现弹出等待框

2021-05-29 09:01

阅读:366

标签:rsh   content   most   highlight   button   lag   send   ble   begin   

原文:WPF实现背景透明磨砂,并通过HandyControl组件实现弹出等待框

前言:上一个版本的Winform需要改成WPF来做界面,第一次接触WPF,在转换过程中遇到的需求就是一个背景透明模糊,一个是类似于 加载中…… 这样的等待窗口,等后台执行完毕后再关掉。在Winform中是通过一个类指定等待窗口的parent为调用者,并指定topmost为最顶层来实现。在WPF中这个方法不太灵光,通过这几天的摸索,找到一个WPF下的UI利器--HandyControl(https://github.com/HandyOrg/HandyControl)感谢作者分享。通过它来实现一些界面的效果,它里面带的有个顶部弹出对话框的功能(带遮罩),但这个不支持后台关闭(作者说是可以调用带回调的模式,但没有找到,也没有明确说明是哪个)。所以我就单独从里面把这个功能提取出来,实现了弹出提示框,后台可以关闭的模式。

先看一下HandyControl提供的Demo中的这种对话框。

 技术图片

由于我需要的是弹出后,后台会执行代码,代码执行完后主动关闭对话框的操作。于是我把里面的这块代码单独提取出来改造了一下,实现效果如下。

 技术图片

这是在新接触WPF开发中,学习到的,如何让主窗体背景磨砂透明、如何Grid背景透明模糊、如何让Grid的控件不随Grid来模糊。

下面进入代码:

首先新建一个WPF项目,然后通过Nuget引用HandyControl。

在App.xaml中添加以下内容,来引用HandyControl的样式效果。

    
        

  添加一个类文件BlurBehind.cs,用来实现主窗体透明磨砂感。

using System;
using System.Runtime.InteropServices;
 
namespace WpfApp1
{
    /// 
    /// 背景磨砂
    /// 
    public class BlurBehind
    {
        internal enum AccentState
        {
            ACCENT_DISABLED = 1,
            ACCENT_ENABLE_GRADIENT = 0,
            ACCENT_ENABLE_TRANSPARENTGRADIENT = 2,
            ACCENT_ENABLE_BLURBEHIND = 3,
            ACCENT_INVALID_STATE = 4,
            ACCENT_ENABLE_ACRYLICBLURBEHIND = 5
        }
 
        [StructLayout(LayoutKind.Sequential)]
        internal struct AccentPolicy
        {
            public AccentState AccentState;
            public int AccentFlags;
            public int GradientColor;
            public int AnimationId;
        }
 
        [StructLayout(LayoutKind.Sequential)]
        internal struct WindowCompositionAttributeData
        {
            public WindowCompositionAttribute Attribute;
            public IntPtr Data;
            public int SizeOfData;
        }
 
        internal enum WindowCompositionAttribute
        {
            // ...
            WCA_ACCENT_POLICY = 19
            // ...
        }
    }
}

然后新建两个目录:ViewModel和Images

在Images中放入一张图片,并设置生成时自动复制

在ViewModel中新建三个类文件

 

DialogDemoViewModel.cs 用来实现弹出框

using System;
using GalaSoft.MvvmLight;
using GalaSoft.MvvmLight.Command;
using HandyControl.Controls;
 
namespace WpfApp1.ViewModel
{
    public class DialogDemoViewModel : ViewModelBase
    {
        private string _dialogResult;
        public string DialogResult
        {
            get => _dialogResult;
#if netle40
            set => Set(nameof(DialogResult), ref _dialogResult, value);
#else
            set => Set(ref _dialogResult, value);
#endif
        }
        public RelayCommand ShowTextCmd => new Lazy>(() =>
            new RelayCommand(ShowText)).Value;
 
        private static void ShowText(TextDialog d)
        {
            Dialog.Show(d);
            //获得句柄
            //var dialogShow = Dialog.Show(d);
            //var dialogShowHwnd = (HwndSource)PresentationSource.FromVisual(dialogShow);
            //if (dialogShowHwnd == null) return;
            //var hwnd = dialogShowHwnd.Handle;
        }
    }
}

  DialogInfo.cs 用来实现数据绑定给弹出框,比如指定显示文字

using System.Windows.Automation.Peers;
using System.Windows.Automation.Provider;
using System.ComponentModel;
 
namespace WpfApp1.ViewModel
{
  public class DialogInfo : INotifyPropertyChanged
    {
        public event PropertyChangedEventHandler PropertyChanged;
 
        public DialogInfo()
        {
            MyTxt = "加载中,请稍后。";
        }
        private string myTxt;
        public string MyTxt
        {
            get => myTxt;
            set
            {
                myTxt = value;
                PropertyChanged?.Invoke(this, new PropertyChangedEventArgs("MyTxt"));
            }
        }
    }
}

  ViewModelLocator.cs用来实现构建弹出框实例

using System;
using System.Windows;
using CommonServiceLocator;
using GalaSoft.MvvmLight.Ioc;
 
namespace WpfApp1.ViewModel
{
    public class ViewModelLocator
    {
        public ViewModelLocator()
        {
            ServiceLocator.SetLocatorProvider(() => SimpleIoc.Default);
            SimpleIoc.Default.Register();
             
        }
 
        public static ViewModelLocator Instance => new Lazy(() =>
            Application.Current.TryFindResource("Locator") as ViewModelLocator).Value;
        #region Vm
        public DialogDemoViewModel DialogDemo => ServiceLocator.Current.GetInstance();
        #endregion
    }
}

  MainWindow.xaml 主窗体的内容


        

  MainWindow.xaml.cs

using System;
using System.Linq;
using System.Runtime.InteropServices;
using System.Timers;
using System.Windows;
using System.Windows.Input;
using System.Windows.Interop;
using WpfApp1.ViewModel;
namespace WpfApp1
{
    /// 
    /// MainWindow.xaml 的交互逻辑
    /// 
    public partial class MainWindow 
    {
        [DllImport("user32.dll")]
        private static extern int SetWindowCompositionAttribute(IntPtr hwnd, ref BlurBehind.WindowCompositionAttributeData data);
        private uint _blurOpacity;
        public double BlurOpacity
        {
            get { return _blurOpacity; }
            set { _blurOpacity = (uint)value; EnableBlur(); }
        }
 
        private uint _blurBackgroundColor = 0x990000; /* BGR color format */
        public MainWindow()
        {
            InitializeComponent();
        } 
        private void Button_Click(object sender, RoutedEventArgs e)
        {
            var newWindow = new TextDialog();
            var dialog = new DialogDemoViewModel();
            if (dialog.ShowTextCmd.CanExecute(newWindow))
            {
                dialog.ShowTextCmd.Execute(newWindow);
            } 
            newWindow.info.MyTxt="加载中";
            //if (DataContext is DialogDemoViewModel MyVM && MyVM.ShowTextCmd.CanExecute(newWindow))
            //    MyVM.ShowTextCmd.Execute(newWindow);
 
            var i = 0;
            var timer = new Timer(1000);
            
            timer.Elapsed+=delegate
            {
                Dispatcher.BeginInvoke(new Action(() =>
                { 
                    if (i 
        ///     获取当前应用中处于激活的一个窗口
        /// 
        /// 
        private static Window GetActiveWindow() => Application.Current.Windows.OfType().SingleOrDefault(x => x.IsActive);
 
        private void MainWindow_OnLoaded(object sender, RoutedEventArgs e)
        {
            EnableBlur();
        }
 
        private void EnableBlur()
        {
            var windowHelper = new WindowInteropHelper(this);
 
            var accent = new BlurBehind.AccentPolicy
            {
                AccentState = BlurBehind.AccentState.ACCENT_ENABLE_BLURBEHIND,
                //GradientColor = (int) ((_blurOpacity 

  TextDialog.xaml 对话框


    

  TextDialog.xaml.cs 新增了一个CloseMe 用来后台调用关闭它

using System.Windows.Automation.Peers;
using System.Windows.Automation.Provider;
using WpfApp1.ViewModel;
 
namespace WpfApp1
{
    /// 
    /// TextDialog_.xaml 的交互逻辑
    /// 
    public partial class TextDialog
    {
        public DialogInfo info = new DialogInfo { MyTxt = "加载中……" };
        public TextDialog()
        {
            DataContext = info;
            InitializeComponent(); 
        }
        public void CloseMe()
        {
            var bam = new ButtonAutomationPeer(BtnClose);
            var iip = bam.GetPattern(PatternInterface.Invoke) as IInvokeProvider;
            iip?.Invoke();
        }
    }
}

  

WPF实现背景透明磨砂,并通过HandyControl组件实现弹出等待框

标签:rsh   content   most   highlight   button   lag   send   ble   begin   

原文地址:https://www.cnblogs.com/lonelyxmas/p/11100215.html


评论


亲,登录后才可以留言!