标签:master bytes 处理 org except turn end 路由 guest
重要参考文章来源:http://gigi.nullneuron.net/gigilabs/resilient-connections-with-rabbitmq-net-client/
参考代码:https://bitbucket.org/dandago/gigilabs/src/bba0d457869f3283fa9f47a52e9bc009f29afc9d/ResilientRabbitMqConnectivity/?at=master
原因是这样的,我在Windows客户端有一个Windows后台服务,负责与服务端的数据交互,数据上传及数据下载
1.数据上传部分是使用的rabbitmq donnet库发送消息至RabbittMQ服务器,服务器另外有一个应用程序会监控RabbitMQ服务器的指定队列,完成数据的上传服务
2.数据下载部分是使用的rabbitmq donnet库监控RabbitMQ服务器指定的队列,服务器应用程序将数据发送到指定的RabbitMQ服务器的队列中,客户端就会能获取到服务器应用发送过来的数据
这样的架构还是比较好用的,使用的效果目前还行,但遇到一个比较头痛的问题,Windows后台服务一直在Windows平板电脑上运行,除非手动安装及更新应用时,才会将Windows服务进行重新安装或重启,其他的情况是不会进行重启的
了解到RabbitMQ是有自动重连的技术的,可以参考地址:https://yq.aliyun.com/articles/369969
这个效果只作用于,服务器没有挂掉,只是中间有一些网络问题时才可以进行重连
但有一种情况是没有处理到的,我们已经在客户端对RabbitMQ某个队列进行监控,但服务器突然挂掉,然后几分钟后重新启动了,这时,客户端可以重新建立连接,但却不会自动对队列产生监控,无法拿到消息
现时对代码做出一些处理
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using RabbitMQ.Client;
using RabbitMQ.Client.Exceptions;
using System.Threading;
using RabbitMQ.Client.Events;
using System.IO;
namespace MES_MonitoringService.Common
{
public class RabbitMQClientHandler
{
private static string defaultRabbitMQHostName = Common.ConfigFileHandler.GetAppConfig("RabbitMQServerHostName");
private static string defaultRabbitMQPort = Common.ConfigFileHandler.GetAppConfig("RabbitMQServerPort");
private static string defaultRabbitMQUserName = Common.ConfigFileHandler.GetAppConfig("RabbitMQUserName");
private static string defaultRabbitMQPassword = Common.ConfigFileHandler.GetAppConfig("RabbitMQPassword");
private static string defaultRabbitVirtualHost = Common.ConfigFileHandler.GetAppConfig("RabbitMQVirtualHost");
// 定义一个静态变量来保存类的实例
private static RabbitMQClientHandler uniqueInstance;
//定义一个标识确保线程同步
private static readonly object locker = new object();
/*-------------------------------------------------------------------------------------*/
//ConnectionFactory
private static ConnectionFactory mc_ConnectionFactory = null;
//Connection
private static IConnection Connection;
//发送频道及接收频道分开,避免互相影响,导致整个服务不可用
//Send Channel
private static IModel SendChannel;
//Listen Channel
private static IModel ListenChannel;
//数据监控队列
private static string MC_SyncDataConsume = string.Empty;
//
//private SyncDataHandler syncDataHandlerClass;
/*-------------------------------------------------------------------------------------*/
///
/// 定义私有构造函数,使外界不能创建该类实例
///
public RabbitMQClientHandler()
{
Reconnect();
}
///
/// 定义公有方法提供一个全局访问点,同时你也可以定义公有属性来提供全局访问点
///
///
public static RabbitMQClientHandler GetInstance()
{
// 当第一个线程运行到这里时,此时会对locker对象 "加锁",
// 当第二个线程运行该方法时,首先检测到locker对象为"加锁"状态,该线程就会挂起等待第一个线程解锁
// lock语句运行完之后(即线程运行完之后)会对该对象"解锁"
// 双重锁定只需要一句判断就可以了
if (uniqueInstance == null)
{
lock (locker)
{
// 如果类的实例不存在则创建,否则直接返回
if (uniqueInstance == null)
{
uniqueInstance = new RabbitMQClientHandler();
}
}
}
return uniqueInstance;
}
static void Connect()
{
try
{
Common.LogHandler.WriteLog("获取RabbitMQ服务器参数:" + defaultRabbitMQHostName + ":" + defaultRabbitMQPort + " (" + defaultRabbitMQUserName + "/" + defaultRabbitMQPassword + ")");
//连接工厂
mc_ConnectionFactory = new ConnectionFactory();
//连接工厂信息
mc_ConnectionFactory.HostName = defaultRabbitMQHostName;// "localhost";
int rabbitmq_port = 5672;// 默认是5672端口
int.TryParse(defaultRabbitMQPort, out rabbitmq_port);
mc_ConnectionFactory.Port = rabbitmq_port;// "5672"
mc_ConnectionFactory.UserName = defaultRabbitMQUserName;// "guest";
mc_ConnectionFactory.Password = defaultRabbitMQPassword;// "guest";
mc_ConnectionFactory.VirtualHost = defaultRabbitVirtualHost;// "/"
mc_ConnectionFactory.RequestedHeartbeat = 30;//心跳包
mc_ConnectionFactory.AutomaticRecoveryEnabled = true;//自动重连
mc_ConnectionFactory.TopologyRecoveryEnabled = true;//拓扑重连
mc_ConnectionFactory.NetworkRecoveryInterval = TimeSpan.FromSeconds(10);
//创建连接
Connection = mc_ConnectionFactory.CreateConnection();
//断开连接时,调用方法自动重连
Connection.ConnectionShutdown += Connection_ConnectionShutdown;
//创建发送频道
SendChannel = Connection.CreateModel();
//创建接收频道
ListenChannel = Connection.CreateModel();
//发送频道确认模式,发送了消息后,可以收到回应
SendChannel.ConfirmSelect();
if(!string.IsNullOrEmpty(MC_SyncDataConsume))
{
//重新监控消息
RabbitmqMessageConsume(MC_SyncDataConsume);
}
Common.LogHandler.WriteLog("尝试连接至RabbitMQ服务器:" + defaultRabbitMQHostName);
}
catch (RabbitMQ.Client.Exceptions.BrokerUnreachableException e)
{
throw e;
}
catch (Exception ex)
{
throw ex;
}
}
static void Cleanup()
{
try
{
if (SendChannel != null && SendChannel.IsOpen)
{
try
{
SendChannel.Close();
}
catch (Exception ex)
{
LogHandler.WriteLog("RabbitMQ重新连接,正在尝试关闭之前的Channel[发送],但遇到错误", ex);
}
SendChannel = null;
}
if (ListenChannel != null && ListenChannel.IsOpen)
{
try
{
ListenChannel.Close();
}
catch (Exception ex)
{
LogHandler.WriteLog("RabbitMQ重新连接,正在尝试关闭之前的Channel[接收],但遇到错误", ex);
}
ListenChannel = null;
}
if (Connection != null && Connection.IsOpen)
{
try
{
Connection.Close();
}
catch (Exception ex)
{
LogHandler.WriteLog("RabbitMQ重新连接,正在尝试关闭之前的连接,但遇到错误", ex);
}
Connection = null;
}
}
catch (IOException ex)
{
throw ex;
}
}
private static void Connection_ConnectionShutdown(object sender, ShutdownEventArgs e)
{
LogHandler.WriteLog("): RabbitMQ已经断开连接,正在尝试重新连接至RabbitMQ服务器");
Reconnect();
}
private static void Reconnect()
{
try
{
//清除连接及频道
Cleanup();
var mres = new ManualResetEventSlim(false); // state is initially false
while (!mres.Wait(3000)) // loop until state is true, checking every 3s
{
try
{
//连接
Connect();
mres.Set(); // state set to true - breaks out of loop
}
catch (Exception ex)
{
LogHandler.WriteLog("RabbitMQ尝试连接RabbitMQ服务器出现错误:" + ex.Message, ex);
}
}
}
catch (Exception ex)
{
LogHandler.WriteLog("RabbitMQ尝试重新连接RabbitMQ服务器出现错误:" + ex.Message, ex);
}
}
/*-------------------------------------------------------------------------------------*/
///
/// Direct路由,发送消息至服务端
///
/// 交换机名称
/// RoutingKey
/// 队列名称
/// 消息内容
///
public bool DirectExchangePublishMessageToServerAndWaitConfirm(string exchangeName, string routingKey, string queueName, string message)
{
try
{
if (Connection == null || !Connection.IsOpen) throw new Exception("连接为空或连接已经关闭");
if (SendChannel == null || !SendChannel.IsOpen) throw new Exception("通道为空或通道已经关闭");
//创建一个持久化的队列
bool queueDurable = true;
string QueueName = queueName;
string ExchangeName = exchangeName;
string RoutingKey = routingKey;
//声明交换机
SendChannel.ExchangeDeclare(ExchangeName, ExchangeType.Direct);
//声明队列
SendChannel.QueueDeclare(QueueName, queueDurable, false, false, null);
//路由绑定队列
SendChannel.QueueBind(QueueName, ExchangeName, RoutingKey, null);
//设置消息持久性
IBasicProperties props = SendChannel.CreateBasicProperties();
props.ContentType = "text/plain";
props.DeliveryMode = 2;//持久性
//消息内容转码,并发送至服务器
var messageBody = System.Text.Encoding.UTF8.GetBytes(message);
SendChannel.BasicPublish(ExchangeName, RoutingKey, props, messageBody);
//等待确认
return SendChannel.WaitForConfirms();
}
catch (Exception ex)
{
LogHandler.WriteLog("RabbitMQ出现通用问题" + ex.Message, ex);
return false;
}
}
///
/// Fanout路由,发送消息至服务端
///
/// 交换机名称
/// RoutingKey
/// 队列名称
/// 消息内容
///
public bool FanoutExchangePublishMessageToServerAndWaitConfirm(string exchangeName, string routingKey, string queueName, string message)
{
try
{
if (Connection == null || !Connection.IsOpen) throw new Exception("连接为空或连接已经关闭");
if (SendChannel == null || !SendChannel.IsOpen) throw new Exception("通道为空或通道已经关闭");
//创建一个持久化的频道
bool queueDurable = true;
string QueueName = queueName;
string ExchangeName = exchangeName;
string RoutingKey = routingKey;
//声明交换机
SendChannel.ExchangeDeclare(ExchangeName, ExchangeType.Fanout);
//声明队列
SendChannel.QueueDeclare(QueueName, queueDurable, false, false, null);
//路由绑定队列
SendChannel.QueueBind(QueueName, ExchangeName, RoutingKey, null);
//设置消息持久性
IBasicProperties props = SendChannel.CreateBasicProperties();
props.ContentType = "text/plain";
props.DeliveryMode = 2;//持久性
//消息内容转码,并发送至服务器
var messageBody = System.Text.Encoding.UTF8.GetBytes(message);
SendChannel.BasicPublish(ExchangeName, RoutingKey, props, messageBody);
//等待确认
return SendChannel.WaitForConfirms();
}
catch (Exception ex)
{
LogHandler.WriteLog("RabbitMQ出现通用问题" + ex.Message, ex);
return false;
}
}
///
/// Topic路由,发送消息至服务端
///
/// 交换机名称
/// RoutingKey
/// 队列名称
/// 消息内容
///
public bool TopicExchangePublishMessageToServerAndWaitConfirm(string exchangeName, string routingKey, string queueName, string message)
{
try
{
if (Connection == null || !Connection.IsOpen) throw new Exception("连接为空或连接已经关闭");
if (SendChannel == null || !SendChannel.IsOpen) throw new Exception("通道为空或通道已经关闭");
//创建一个持久化的频道
bool queueDurable = true;
string QueueName = queueName;
string ExchangeName = exchangeName;
string RoutingKey = routingKey;
//声明交换机
SendChannel.ExchangeDeclare(ExchangeName, ExchangeType.Topic);
//声明队列
SendChannel.QueueDeclare(QueueName, queueDurable, false, false, null);
//路由绑定队列
SendChannel.QueueBind(QueueName, ExchangeName, RoutingKey, null);
//设置消息持久性
IBasicProperties props = SendChannel.CreateBasicProperties();
props.ContentType = "text/plain";
props.DeliveryMode = 2;//持久性
//消息内容转码,并发送至服务器
var messageBody = System.Text.Encoding.UTF8.GetBytes(message);
SendChannel.BasicPublish(ExchangeName, RoutingKey, props, messageBody);
//等待确认
return SendChannel.WaitForConfirms();
}
catch (Exception ex)
{
LogHandler.WriteLog("RabbitMQ出现通用问题" + ex.Message, ex);
return false;
}
}
///
/// Topic路由,接收同步消息
///
/// 监听的队列
public void SyncDataFromServer(string queueName)
{
try
{
//设定参数,方便重启RabbitMQ服务器时处理
MC_SyncDataConsume = queueName;
RabbitmqMessageConsume(MC_SyncDataConsume);
}
catch (Exception ex)
{
LogHandler.WriteLog("TopicExchangeConsumeMessageFromServer运行错误:" + ex.Message, ex);
throw ex;
}
}
private static void RabbitmqMessageConsume(string queueName)
{
try
{
if (Connection == null || !Connection.IsOpen) throw new Exception("连接为空或连接已经关闭");
if (ListenChannel == null || !ListenChannel.IsOpen) throw new Exception("通道为空或通道已经关闭");
bool queueDurable = true;
string QueueName = queueName;
//在MQ上定义一个持久化队列,如果名称相同不会重复创建
ListenChannel.QueueDeclare(QueueName, queueDurable, false, false, null);
//输入1,那如果接收一个消息,但是没有应答,则客户端不会收到下一个消息
ListenChannel.BasicQos(0, 1, false);
//创建基于该队列的消费者,绑定事件
var consumer = new EventingBasicConsumer(ListenChannel);
//回应消息监控
consumer.Received += SyncData_Received;
//绑定消费者
ListenChannel.BasicConsume(QueueName, //队列名
false, //false:手动应答;true:自动应答
consumer);
Common.LogHandler.WriteLog("开始监控RabbitMQ服务器,队列" + QueueName);
}
catch (Exception ex)
{
throw ex;
}
}
private static void SyncData_Received(object sender, BasicDeliverEventArgs e)
{
try
{
//TOOD 验证程序退出后消费者是否退出去了
var body = e.Body; //消息主体
var message = Encoding.UTF8.GetString(body);
LogHandler.WriteLog("[x] 队列接收到消息:" + message.ToString());
//处理数据
bool processSuccessFlag = new SyncDataHandler().ProcessSyncData(message);
if (processSuccessFlag)
{
//回复确认
ListenChannel.BasicAck(e.DeliveryTag, false);
}
else
{
//未正常处理的消息,重新放回队列
ListenChannel.BasicReject(e.DeliveryTag, true);
}
}
catch (RabbitMQ.Client.Exceptions.OperationInterruptedException ex1)
{
Thread.Sleep(5000);
ListenChannel.BasicNack(e.DeliveryTag, false, true);
}
catch (Exception ex)
{
Thread.Sleep(5000);
ListenChannel.BasicNack(e.DeliveryTag, false, true);
}
}
}
}
RabbitMQ C#客户端自动重连
标签:master bytes 处理 org except turn end 路由 guest
原文地址:https://www.cnblogs.com/weschen/p/10847842.html