标签:c语言 扫雷 游戏 terminal
让我们在terminal下愉快的...扫雷
昨天跟奇葩霖聊起“雷区”这个敏感词汇,然后很荣幸的。。。应该轰炸不到我。。。
后来百无聊赖的去玩了把扫雷,然后发现我之前都是乱扫的,没有任何技巧。百科之后才发现,扫雷是有技巧的,接着玩了一把,咦挺有意思的。。。大概感受了一下,今天又要考数电,昨晚写了个框架,就到两点半了。。。睡。。。
今天中午回来,第一件事就是接着写。。。简直是爽。。。
这家伙,原来昨天之前。。。我一直不会玩。。。如果还是跟我一样不会玩的。。我也懒得介绍规则了。。。自行google吧。。。this blog的目的不是推广扫雷。。。
/******************************************************************
Code writer : EOF
code file : mine_sweep.c
code date : 2014.06.23
e-mail: jasonleaster@gmail.com
Code purpose :
This code is just a simulation of mine sweeping...
If there are some where wrong with my code, just touch me by e-mail.
Thank you.
Have fun!
********************************************************************/
#include
#include
#include
#define MATRIX_SIZE 4 //demention of square matrix
#define BUFFSIZE 1024 //buffer size
#define NUM_MINE 4 //number of mine
#define IS_BOMB 1 //MACRO for determining current location has a bomb
#define NOT_BOMB 0
#define GAMEOVER 0
#define GAMING 1
struct battle
{
/*
char current_battlefiled is used for descripting current state of battlefield
*/
char current_battlefiled[MATRIX_SIZE][MATRIX_SIZE];
/*
char answer is used for determining that location has a bomb or not.
*/
int answer[MATRIX_SIZE][MATRIX_SIZE];
/*
char num_bomb is used for determing that how many bombs around the current location.
*/
int num_bomb[MATRIX_SIZE][MATRIX_SIZE];
};
void print_current_battle(struct battle *p_battlefiled);
struct battle initialize_battle(void);
void do_open(struct battle *p_battlefiled,int row,int rank);
void do_mine(struct battle *p_battlefiled,int row,int rank);
void do_unknow(struct battle *p_battlefiled,int row,int rank);
void do_operation(struct battle *p_battlefiled,int row, int rank);
void count_bomb_around(struct battle *p_battlefiled);
int Game = GAMING;
//In fact, I try my best to avoid to use global varible in my code....
//but I think it is ok here.You know I can't accept that long long parameter list.
int Open_safely_times = 0;
int main()
{
int row = 0;
int rank = 0;
struct battle new_york;
new_york = initialize_battle();
print_current_battle(&new_york);//Firstly, show player the initial battlefiled.
printf("Hey guys, please input two numbers that represent \nthe number of row and rank of the location in the battlefiled\n");
while(!scanf("%d",&row) ||row >= MATRIX_SIZE)
{
printf("input row error\nplease input again\n");
while(getchar() != '\n')
{
}
}
while(!scanf("%d",&rank) || rank >= MATRIX_SIZE)
{
printf("input rank error\nplease input again\n");
while(getchar() != '\n')
{
}
}
printf("Remember that there are only three operation could be done.\n");
printf("If you want to open the current location, just input command \"open\"\n");
printf("If you want to sign the current location as mine, just input command \"mine\"\n");
printf("If you want to sign the current location as question mark, just input command \"unknow\"\n");
printf("Never forget that!\n");
while(Game == GAMING && Open_safely_times = MATRIX_SIZE)
{
printf("input row error\nplease input again\n");
while(getchar() != '\n')
{
}
}
while(!scanf("%d",&rank) || rank >= MATRIX_SIZE )
{
printf("input rank error\nplease input again\n");
while(getchar() != '\n')
{
}
}
}
return 0;
}
void count_bomb_around(struct battle *p_battlefiled)
{
//This function used in "struct battle initialize_battle(void)" for counting how many bombs around.
int row = 0;
int rank = 0;
for(row = 0; row =0 && rank -1 >= 0 && p_battlefiled->answer[row-1][rank-1] == IS_BOMB)
{
(p_battlefiled->num_bomb[row][rank])++;
}
if(row-1>=0 && rank >= 0 && p_battlefiled->answer[row-1][rank] == IS_BOMB)
{
(p_battlefiled->num_bomb[row][rank])++;
}
if(row >=0 && rank -1 >= 0 && p_battlefiled->answer[row][rank-1] == IS_BOMB)
{
(p_battlefiled->num_bomb[row][rank])++;
}
if(row+1 answer[row+1][rank+1] == IS_BOMB)
{
(p_battlefiled->num_bomb[row][rank])++;
}
if(row+1 answer[row+1][rank] == IS_BOMB)
{
(p_battlefiled->num_bomb[row][rank])++;
}
if(row answer[row][rank+1] == IS_BOMB)
{
(p_battlefiled->num_bomb[row][rank])++;
}
if(row+1 = 0 && p_battlefiled->answer[row+1][rank-1] == IS_BOMB)
{
(p_battlefiled->num_bomb[row][rank])++;
}
if(row-1 >= 0 && rank+1 answer[row-1][rank+1] == IS_BOMB)
{
(p_battlefiled->num_bomb[row][rank])++;
}
}
}
}
void do_open(struct battle *p_battlefiled,int row,int rank)
{
if(p_battlefiled == NULL)
{
printf("parameter error in do_open\n");
return ;
}
if(p_battlefiled->answer[row][rank] == IS_BOMB)
{
printf("BOMB~~!!!\n");
for(row = 0; row answer[row][rank] == IS_BOMB)
{
p_battlefiled->current_battlefiled[row][rank] = '@';
}
}
}
//game over...
Game = GAMEOVER;
}
else if(p_battlefiled->answer[row][rank] == NOT_BOMB)
{
p_battlefiled->current_battlefiled[row][rank] = ((char)p_battlefiled->num_bomb[row][rank]) + '0';
//Lucky, not bomb
Open_safely_times++;
}
}
void do_mine(struct battle *p_battlefiled,int row,int rank)
{
if(p_battlefiled == NULL)
{
printf("parameter error in do_open\n");
return ;
}
p_battlefiled->current_battlefiled[row][rank] = '!';
}
void do_unknow(struct battle *p_battlefiled,int row,int rank)
{
if(p_battlefiled == NULL)
{
printf("parameter error in do_open\n");
return ;
}
p_battlefiled->current_battlefiled[row][rank] = '?';
}
void do_operation(struct battle *p_battlefiled,int row, int rank)
{
char operation[BUFFSIZE] = {0};
printf("Which operation would you want to do?\n");
read_operation:
scanf("%s",operation);//Obevious,It's unsafe that there may be a overflow,Just a game never mind it...
if(strcmp(operation,"open") == 0)
{
do_open(p_battlefiled,row,rank);
print_current_battle(p_battlefiled);
}
else if(strcmp(operation,"mine") == 0)
{
do_mine(p_battlefiled,row,rank);
print_current_battle(p_battlefiled);
}
else if(strcmp(operation,"unknow") == 0)
{
do_unknow(p_battlefiled,row,rank);
print_current_battle(p_battlefiled);
}
else
{
printf("operation error\nAttention!...Just input one of \"open\" \"mine\" or \"unknow\"\n");
goto read_operation;
}
}
struct battle initialize_battle(void)
{
struct battle s_battle;
int row = 0;
int rank = 0;
int temp = 0;
for(rank = 0; rank current_battlefiled[row][rank]);
}
printf("\n");
}
}
C language 模拟 win的经典游戏——扫雷,搜素材,soscw.com
C language 模拟 win的经典游戏——扫雷
标签:c语言 扫雷 游戏 terminal
原文地址:http://blog.csdn.net/cinmyheart/article/details/33737309