C#事件の事件聚合器

2021-05-14 14:26

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标签:namespace   one   string   tty   dem   color   一个   gen   class   

事件聚合器用于集中管理事件的订阅(Subscribe)和处理(Handle),要使用事件聚合器,首先要理解:事件(event)本质上是一个类。

传统的+=和-=不足:

1、管理很麻烦;2、不方便扩展。

所以尝试使用事件聚合器来解决这个问题。

首先,使用一个统一的接口来实现事件的统一标记:

public interface IEvent{  }

事件,需要有对应的事件处理器(EventHandler),这里使用一个统一的接口 IEventHandler 来进行统一,IEventHandler 只包含一个处理事件的方法 Handle

public interface IEventHandler where TEvent: class, IEvent
{
    void Handler(TEvent @event);
}

事件聚合器接口 IEventAggregator 需要包含至少两个方法:订阅(Subscribe)和发布(Publish)

public interface IEventAggregator
{
    void Subscribe(IEventHandler handler) where TEvent : class, IEvent;
    void Publish(TEvent @event) where TEvent : class, IEvent;
}

接下来是实现这个接口:EventAggregator

举例:

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace EventAggregatorTest
{
    public interface IEvent { }

    public interface IEventHandlerin TEvent> where TEvent : class, IEvent
    {
        void Handler(TEvent @event);
    }

    public interface IEventAggregator
    {
        void Subscribe(IEventHandler handler) where TEvent : class, IEvent;
        void Publish(TEvent @event) where TEvent : class, IEvent;
    }

    public class EventAggregator : IEventAggregator
    {
        // 所有的 event 和 对应的 handler 都注册在这个字典里
        private readonly Dictionaryobject>> _eventHandlers = new Dictionaryobject>>();

        public void Subscribe(IEventHandler handler) where TEvent : class, IEvent
        {
            var eventType = typeof(TEvent);
            if (_eventHandlers.ContainsKey(eventType))
            {
                var handlers = _eventHandlers[eventType];
                if (handlers != null)
                {
                    handlers.Add(handler);
                }
                else
                {
                    handlers = new Listobject> { handler };
                }
            }
            else
            {
                _eventHandlers.Add(eventType, new Listobject> { handler });
            }
        }

        public void Publish(TEvent @event) where TEvent : class, IEvent
        {
            var eventType = @event.GetType();
            if (_eventHandlers.ContainsKey(eventType)
                && _eventHandlers[eventType] != null
                && _eventHandlers[eventType].Count > 0)
            {
                var handlers = _eventHandlers[eventType];
                foreach (var handler in handlers)
                {
                    var eventHandler = handler as IEventHandler;
                    eventHandler?.Handler(@event);
                }
            }
        }
    }

    public class MealDoneEvent : IEvent
    {
        public string DishName { get; private set; }

        public MealDoneEvent(string dishName)
        {
            DishName = dishName;
        }
    }

    public class MealDoneEventHandler : IEventHandler
    {
        private readonly string _name;

        public MealDoneEventHandler(string name)
        {
            _name = name;
        }

        #region Implementation of IEventHandlerpublic void Handler(MealDoneEvent @event)
        {
            Console.WriteLine($"{_name} 正在 {@event.DishName}");
        }

        #endregion
    }
}

调用:

using EventAggregatorTest;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace EventAggregatorDemo
{
    class Program
    {
        static void Main(string[] args)
        {
            var eventAggregator = new EventAggregator();

            eventAggregator.Subscribe(new MealDoneEventHandler("张三"));
            eventAggregator.Subscribe(new MealDoneEventHandler("李四"));
            eventAggregator.Subscribe(new MealDoneEventHandler("王五"));

            eventAggregator.Publish(new MealDoneEvent("吃大餐"));

            Console.ReadKey();
        }
    }
}

 

C#事件の事件聚合器

标签:namespace   one   string   tty   dem   color   一个   gen   class   

原文地址:http://www.cnblogs.com/xietianjiao/p/7521682.html


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